//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
// Copyright (C) 2022 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

// Model: pp2000
// Model Creator: 
// Created on: 20.03.2022 - 10:57:07
// Last changed on: 20.03.2022 - 10:57:07

package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelPP2000 extends ModelGun //Same as Filename
{
    int textureX = 1024;
    int textureY = 1024;

    public ModelPP2000() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[336];
        gunModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[1] = new ModelRendererTurbo(this, 41, 1, textureX, textureY); // Import
        gunModel[2] = new ModelRendererTurbo(this, 81, 1, textureX, textureY); // Import
        gunModel[3] = new ModelRendererTurbo(this, 121, 1, textureX, textureY); // Import
        gunModel[4] = new ModelRendererTurbo(this, 161, 1, textureX, textureY); // Import
        gunModel[5] = new ModelRendererTurbo(this, 201, 1, textureX, textureY); // Import
        gunModel[6] = new ModelRendererTurbo(this, 241, 1, textureX, textureY); // Import
        gunModel[7] = new ModelRendererTurbo(this, 281, 1, textureX, textureY); // Import
        gunModel[8] = new ModelRendererTurbo(this, 321, 1, textureX, textureY); // Import
        gunModel[9] = new ModelRendererTurbo(this, 361, 1, textureX, textureY); // Import
        gunModel[10] = new ModelRendererTurbo(this, 401, 1, textureX, textureY); // Import
        gunModel[11] = new ModelRendererTurbo(this, 441, 1, textureX, textureY); // Import
        gunModel[12] = new ModelRendererTurbo(this, 481, 1, textureX, textureY); // Import
        gunModel[13] = new ModelRendererTurbo(this, 521, 1, textureX, textureY); // Import
        gunModel[14] = new ModelRendererTurbo(this, 561, 1, textureX, textureY); // Import
        gunModel[15] = new ModelRendererTurbo(this, 601, 1, textureX, textureY); // Import
        gunModel[16] = new ModelRendererTurbo(this, 641, 1, textureX, textureY); // Import
        gunModel[17] = new ModelRendererTurbo(this, 681, 1, textureX, textureY); // Import
        gunModel[18] = new ModelRendererTurbo(this, 721, 1, textureX, textureY); // Import
        gunModel[19] = new ModelRendererTurbo(this, 761, 1, textureX, textureY); // Import
        gunModel[20] = new ModelRendererTurbo(this, 801, 1, textureX, textureY); // Import
        gunModel[21] = new ModelRendererTurbo(this, 849, 1, textureX, textureY); // Import
        gunModel[22] = new ModelRendererTurbo(this, 897, 1, textureX, textureY); // Import
        gunModel[23] = new ModelRendererTurbo(this, 945, 1, textureX, textureY); // Import
        gunModel[24] = new ModelRendererTurbo(this, 977, 9, textureX, textureY); // Import
        gunModel[25] = new ModelRendererTurbo(this, 1, 25, textureX, textureY); // Import
        gunModel[26] = new ModelRendererTurbo(this, 49, 25, textureX, textureY); // Import
        gunModel[27] = new ModelRendererTurbo(this, 97, 9, textureX, textureY); // Import
        gunModel[28] = new ModelRendererTurbo(this, 121, 25, textureX, textureY); // Import
        gunModel[29] = new ModelRendererTurbo(this, 177, 9, textureX, textureY); // Import
        gunModel[30] = new ModelRendererTurbo(this, 201, 25, textureX, textureY); // Import
        gunModel[31] = new ModelRendererTurbo(this, 257, 9, textureX, textureY); // Import
        gunModel[32] = new ModelRendererTurbo(this, 281, 25, textureX, textureY); // Import
        gunModel[33] = new ModelRendererTurbo(this, 337, 9, textureX, textureY); // Import
        gunModel[34] = new ModelRendererTurbo(this, 545, 25, textureX, textureY); // Import
        gunModel[35] = new ModelRendererTurbo(this, 657, 9, textureX, textureY); // Import
        gunModel[36] = new ModelRendererTurbo(this, 625, 25, textureX, textureY); // Import
        gunModel[37] = new ModelRendererTurbo(this, 737, 9, textureX, textureY); // Import
        gunModel[38] = new ModelRendererTurbo(this, 681, 25, textureX, textureY); // Import
        gunModel[39] = new ModelRendererTurbo(this, 825, 9, textureX, textureY); // Import
        gunModel[40] = new ModelRendererTurbo(this, 761, 25, textureX, textureY); // Import
        gunModel[41] = new ModelRendererTurbo(this, 873, 9, textureX, textureY); // Import
        gunModel[42] = new ModelRendererTurbo(this, 849, 25, textureX, textureY); // Import
        gunModel[43] = new ModelRendererTurbo(this, 897, 25, textureX, textureY); // Import
        gunModel[44] = new ModelRendererTurbo(this, 361, 33, textureX, textureY); // Import
        gunModel[45] = new ModelRendererTurbo(this, 441, 33, textureX, textureY); // Import
        gunModel[46] = new ModelRendererTurbo(this, 225, 33, textureX, textureY); // Import
        gunModel[47] = new ModelRendererTurbo(this, 305, 33, textureX, textureY); // Import
        gunModel[48] = new ModelRendererTurbo(this, 569, 33, textureX, textureY); // Import
        gunModel[49] = new ModelRendererTurbo(this, 649, 33, textureX, textureY); // Import
        gunModel[50] = new ModelRendererTurbo(this, 705, 33, textureX, textureY); // Import
        gunModel[51] = new ModelRendererTurbo(this, 793, 33, textureX, textureY); // Import
        gunModel[52] = new ModelRendererTurbo(this, 953, 33, textureX, textureY); // Import
        gunModel[53] = new ModelRendererTurbo(this, 145, 41, textureX, textureY); // Import
        gunModel[54] = new ModelRendererTurbo(this, 505, 49, textureX, textureY); // Import
        gunModel[55] = new ModelRendererTurbo(this, 73, 41, textureX, textureY); // Import
        gunModel[56] = new ModelRendererTurbo(this, 873, 33, textureX, textureY); // Import
        gunModel[57] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Import
        gunModel[58] = new ModelRendererTurbo(this, 257, 49, textureX, textureY); // Import
        gunModel[59] = new ModelRendererTurbo(this, 601, 41, textureX, textureY); // Import
        gunModel[60] = new ModelRendererTurbo(this, 737, 41, textureX, textureY); // Import
        gunModel[61] = new ModelRendererTurbo(this, 201, 49, textureX, textureY); // Import
        gunModel[62] = new ModelRendererTurbo(this, 761, 49, textureX, textureY); // Import
        gunModel[63] = new ModelRendererTurbo(this, 625, 57, textureX, textureY); // Import
        gunModel[64] = new ModelRendererTurbo(this, 33, 57, textureX, textureY); // Import
        gunModel[65] = new ModelRendererTurbo(this, 337, 49, textureX, textureY); // Import
        gunModel[66] = new ModelRendererTurbo(this, 849, 49, textureX, textureY); // Import
        gunModel[67] = new ModelRendererTurbo(this, 105, 57, textureX, textureY); // Import
        gunModel[68] = new ModelRendererTurbo(this, 569, 57, textureX, textureY); // Import
        gunModel[69] = new ModelRendererTurbo(this, 713, 57, textureX, textureY); // Import
        gunModel[70] = new ModelRendererTurbo(this, 793, 57, textureX, textureY); // Import
        gunModel[71] = new ModelRendererTurbo(this, 873, 57, textureX, textureY); // Import
        gunModel[72] = new ModelRendererTurbo(this, 913, 57, textureX, textureY); // Import
        gunModel[73] = new ModelRendererTurbo(this, 969, 57, textureX, textureY); // Import
        gunModel[74] = new ModelRendererTurbo(this, 129, 65, textureX, textureY); // Import
        gunModel[75] = new ModelRendererTurbo(this, 177, 65, textureX, textureY); // Import
        gunModel[76] = new ModelRendererTurbo(this, 289, 73, textureX, textureY); // Import
        gunModel[77] = new ModelRendererTurbo(this, 449, 81, textureX, textureY); // Import
        gunModel[78] = new ModelRendererTurbo(this, 225, 65, textureX, textureY); // Import
        gunModel[79] = new ModelRendererTurbo(this, 825, 65, textureX, textureY); // Import
        gunModel[80] = new ModelRendererTurbo(this, 1, 73, textureX, textureY); // Import
        gunModel[81] = new ModelRendererTurbo(this, 65, 73, textureX, textureY); // Import
        gunModel[82] = new ModelRendererTurbo(this, 737, 73, textureX, textureY); // Import
        gunModel[83] = new ModelRendererTurbo(this, 601, 73, textureX, textureY); // Import
        gunModel[84] = new ModelRendererTurbo(this, 849, 73, textureX, textureY); // Import
        gunModel[85] = new ModelRendererTurbo(this, 257, 81, textureX, textureY); // Import
        gunModel[86] = new ModelRendererTurbo(this, 97, 81, textureX, textureY); // Import
        gunModel[87] = new ModelRendererTurbo(this, 897, 81, textureX, textureY); // Import
        gunModel[88] = new ModelRendererTurbo(this, 577, 81, textureX, textureY); // Import
        gunModel[89] = new ModelRendererTurbo(this, 697, 81, textureX, textureY); // Import
        gunModel[90] = new ModelRendererTurbo(this, 801, 81, textureX, textureY); // Import
        gunModel[91] = new ModelRendererTurbo(this, 945, 81, textureX, textureY); // Import
        gunModel[92] = new ModelRendererTurbo(this, 129, 89, textureX, textureY); // Import
        gunModel[93] = new ModelRendererTurbo(this, 17, 89, textureX, textureY); // Import
        gunModel[94] = new ModelRendererTurbo(this, 553, 89, textureX, textureY); // Import
        gunModel[95] = new ModelRendererTurbo(this, 921, 1, textureX, textureY); // Import
        gunModel[96] = new ModelRendererTurbo(this, 41, 89, textureX, textureY); // Import
        gunModel[97] = new ModelRendererTurbo(this, 785, 1, textureX, textureY); // Import
        gunModel[98] = new ModelRendererTurbo(this, 625, 89, textureX, textureY); // Import
        gunModel[99] = new ModelRendererTurbo(this, 665, 89, textureX, textureY); // Import
        gunModel[100] = new ModelRendererTurbo(this, 825, 89, textureX, textureY); // Import
        gunModel[101] = new ModelRendererTurbo(this, 873, 89, textureX, textureY); // Import
        gunModel[102] = new ModelRendererTurbo(this, 977, 89, textureX, textureY); // Import
        gunModel[103] = new ModelRendererTurbo(this, 65, 97, textureX, textureY); // Import
        gunModel[104] = new ModelRendererTurbo(this, 273, 97, textureX, textureY); // Import
        gunModel[105] = new ModelRendererTurbo(this, 321, 97, textureX, textureY); // Import
        gunModel[106] = new ModelRendererTurbo(this, 233, 97, textureX, textureY); // Import
        gunModel[107] = new ModelRendererTurbo(this, 385, 97, textureX, textureY); // Import
        gunModel[108] = new ModelRendererTurbo(this, 425, 97, textureX, textureY); // Import
        gunModel[109] = new ModelRendererTurbo(this, 601, 97, textureX, textureY); // Import
        gunModel[110] = new ModelRendererTurbo(this, 777, 97, textureX, textureY); // Import
        gunModel[111] = new ModelRendererTurbo(this, 849, 97, textureX, textureY); // Import
        gunModel[112] = new ModelRendererTurbo(this, 89, 105, textureX, textureY); // Import
        gunModel[113] = new ModelRendererTurbo(this, 449, 105, textureX, textureY); // Import
        gunModel[114] = new ModelRendererTurbo(this, 497, 105, textureX, textureY); // Import
        gunModel[115] = new ModelRendererTurbo(this, 897, 105, textureX, textureY); // Import
        gunModel[116] = new ModelRendererTurbo(this, 361, 105, textureX, textureY); // Import
        gunModel[117] = new ModelRendererTurbo(this, 689, 105, textureX, textureY); // Import
        gunModel[118] = new ModelRendererTurbo(this, 577, 105, textureX, textureY); // Import
        gunModel[119] = new ModelRendererTurbo(this, 1, 113, textureX, textureY); // Import
        gunModel[120] = new ModelRendererTurbo(this, 801, 105, textureX, textureY); // Import
        gunModel[121] = new ModelRendererTurbo(this, 113, 113, textureX, textureY); // Import
        gunModel[122] = new ModelRendererTurbo(this, 169, 113, textureX, textureY); // Import
        gunModel[123] = new ModelRendererTurbo(this, 529, 113, textureX, textureY); // Import
        gunModel[124] = new ModelRendererTurbo(this, 625, 113, textureX, textureY); // Import
        gunModel[125] = new ModelRendererTurbo(this, 33, 121, textureX, textureY); // Import
        gunModel[126] = new ModelRendererTurbo(this, 257, 121, textureX, textureY); // Import
        gunModel[127] = new ModelRendererTurbo(this, 961, 113, textureX, textureY); // Import
        gunModel[128] = new ModelRendererTurbo(this, 193, 121, textureX, textureY); // Import
        gunModel[129] = new ModelRendererTurbo(this, 745, 129, textureX, textureY); // Import
        gunModel[130] = new ModelRendererTurbo(this, 825, 121, textureX, textureY); // Import
        gunModel[131] = new ModelRendererTurbo(this, 409, 129, textureX, textureY); // Import
        gunModel[132] = new ModelRendererTurbo(this, 41, 1, textureX, textureY); // Import
        gunModel[133] = new ModelRendererTurbo(this, 65, 1, textureX, textureY); // Import
        gunModel[134] = new ModelRendererTurbo(this, 481, 129, textureX, textureY); // Import
        gunModel[135] = new ModelRendererTurbo(this, 873, 113, textureX, textureY); // Import
        gunModel[136] = new ModelRendererTurbo(this, 81, 129, textureX, textureY); // Import
        gunModel[137] = new ModelRendererTurbo(this, 545, 137, textureX, textureY); // Import
        gunModel[138] = new ModelRendererTurbo(this, 921, 129, textureX, textureY); // Import
        gunModel[139] = new ModelRendererTurbo(this, 1, 137, textureX, textureY); // Import
        gunModel[140] = new ModelRendererTurbo(this, 113, 153, textureX, textureY); // Import
        gunModel[141] = new ModelRendererTurbo(this, 225, 153, textureX, textureY); // Import
        gunModel[142] = new ModelRendererTurbo(this, 825, 153, textureX, textureY); // Import
        gunModel[143] = new ModelRendererTurbo(this, 921, 153, textureX, textureY); // Import
        gunModel[144] = new ModelRendererTurbo(this, 1, 161, textureX, textureY); // Import
        gunModel[145] = new ModelRendererTurbo(this, 393, 161, textureX, textureY); // Import
        gunModel[146] = new ModelRendererTurbo(this, 449, 65, textureX, textureY); // Import
        gunModel[147] = new ModelRendererTurbo(this, 337, 153, textureX, textureY); // Import
        gunModel[148] = new ModelRendererTurbo(this, 145, 1, textureX, textureY); // Import
        gunModel[149] = new ModelRendererTurbo(this, 457, 153, textureX, textureY); // Import
        gunModel[150] = new ModelRendererTurbo(this, 729, 161, textureX, textureY); // Import
        gunModel[151] = new ModelRendererTurbo(this, 769, 161, textureX, textureY); // Import
        gunModel[152] = new ModelRendererTurbo(this, 793, 177, textureX, textureY); // Import
        gunModel[153] = new ModelRendererTurbo(this, 1, 185, textureX, textureY); // Import
        gunModel[154] = new ModelRendererTurbo(this, 145, 185, textureX, textureY); // Import
        gunModel[155] = new ModelRendererTurbo(this, 377, 185, textureX, textureY); // Import
        gunModel[156] = new ModelRendererTurbo(this, 513, 169, textureX, textureY); // Import
        gunModel[157] = new ModelRendererTurbo(this, 537, 185, textureX, textureY); // Import
        gunModel[158] = new ModelRendererTurbo(this, 649, 169, textureX, textureY); // Import
        gunModel[159] = new ModelRendererTurbo(this, 953, 177, textureX, textureY); // Import
        gunModel[160] = new ModelRendererTurbo(this, 289, 177, textureX, textureY); // Import
        gunModel[161] = new ModelRendererTurbo(this, 705, 177, textureX, textureY); // Import
        gunModel[162] = new ModelRendererTurbo(this, 729, 185, textureX, textureY); // Import
        gunModel[163] = new ModelRendererTurbo(this, 985, 185, textureX, textureY); // Import
        gunModel[164] = new ModelRendererTurbo(this, 649, 137, textureX, textureY); // Import
        gunModel[165] = new ModelRendererTurbo(this, 761, 193, textureX, textureY); // Import
        gunModel[166] = new ModelRendererTurbo(this, 513, 193, textureX, textureY); // Import
        gunModel[167] = new ModelRendererTurbo(this, 145, 201, textureX, textureY); // Import
        gunModel[168] = new ModelRendererTurbo(this, 185, 201, textureX, textureY); // Import
        gunModel[169] = new ModelRendererTurbo(this, 233, 201, textureX, textureY); // Import
        gunModel[170] = new ModelRendererTurbo(this, 289, 201, textureX, textureY); // Import
        gunModel[171] = new ModelRendererTurbo(this, 361, 201, textureX, textureY); // Import
        gunModel[172] = new ModelRendererTurbo(this, 409, 201, textureX, textureY); // Import
        gunModel[173] = new ModelRendererTurbo(this, 449, 201, textureX, textureY); // Import
        gunModel[174] = new ModelRendererTurbo(this, 489, 201, textureX, textureY); // Import
        gunModel[175] = new ModelRendererTurbo(this, 313, 153, textureX, textureY); // Import
        gunModel[176] = new ModelRendererTurbo(this, 385, 201, textureX, textureY); // Import
        gunModel[177] = new ModelRendererTurbo(this, 649, 201, textureX, textureY); // Import
        gunModel[178] = new ModelRendererTurbo(this, 425, 33, textureX, textureY); // Import
        gunModel[179] = new ModelRendererTurbo(this, 801, 209, textureX, textureY); // Import
        gunModel[180] = new ModelRendererTurbo(this, 1, 225, textureX, textureY); // Import
        gunModel[181] = new ModelRendererTurbo(this, 441, 225, textureX, textureY); // Import
        gunModel[182] = new ModelRendererTurbo(this, 689, 201, textureX, textureY); // Import
        gunModel[183] = new ModelRendererTurbo(this, 721, 209, textureX, textureY); // Import
        gunModel[184] = new ModelRendererTurbo(this, 977, 209, textureX, textureY); // Import
        gunModel[185] = new ModelRendererTurbo(this, 321, 217, textureX, textureY); // Import
        gunModel[186] = new ModelRendererTurbo(this, 625, 209, textureX, textureY); // Import
        gunModel[187] = new ModelRendererTurbo(this, 753, 217, textureX, textureY); // Import
        gunModel[188] = new ModelRendererTurbo(this, 177, 225, textureX, textureY); // Import
        gunModel[189] = new ModelRendererTurbo(this, 241, 225, textureX, textureY); // Import
        gunModel[190] = new ModelRendererTurbo(this, 649, 225, textureX, textureY); // Import
        gunModel[191] = new ModelRendererTurbo(this, 777, 217, textureX, textureY); // Import
        gunModel[192] = new ModelRendererTurbo(this, 801, 225, textureX, textureY); // Import
        gunModel[193] = new ModelRendererTurbo(this, 841, 225, textureX, textureY); // Import
        gunModel[194] = new ModelRendererTurbo(this, 385, 225, textureX, textureY); // Import
        gunModel[195] = new ModelRendererTurbo(this, 865, 225, textureX, textureY); // Import
        gunModel[196] = new ModelRendererTurbo(this, 905, 225, textureX, textureY); // Import
        gunModel[197] = new ModelRendererTurbo(this, 281, 233, textureX, textureY); // Import
        gunModel[198] = new ModelRendererTurbo(this, 953, 225, textureX, textureY); // Import
        gunModel[199] = new ModelRendererTurbo(this, 1, 241, textureX, textureY); // Import
        gunModel[200] = new ModelRendererTurbo(this, 705, 233, textureX, textureY); // Import
        gunModel[201] = new ModelRendererTurbo(this, 97, 241, textureX, textureY); // Import
        gunModel[202] = new ModelRendererTurbo(this, 353, 233, textureX, textureY); // Import
        gunModel[203] = new ModelRendererTurbo(this, 409, 233, textureX, textureY); // Import
        gunModel[204] = new ModelRendererTurbo(this, 617, 233, textureX, textureY); // Import
        gunModel[205] = new ModelRendererTurbo(this, 433, 241, textureX, textureY); // Import
        gunModel[206] = new ModelRendererTurbo(this, 153, 241, textureX, textureY); // Import
        gunModel[207] = new ModelRendererTurbo(this, 329, 241, textureX, textureY); // Import
        gunModel[208] = new ModelRendererTurbo(this, 497, 241, textureX, textureY); // Import
        gunModel[209] = new ModelRendererTurbo(this, 537, 241, textureX, textureY); // Import
        gunModel[210] = new ModelRendererTurbo(this, 577, 241, textureX, textureY); // Import
        gunModel[211] = new ModelRendererTurbo(this, 769, 241, textureX, textureY); // Import
        gunModel[212] = new ModelRendererTurbo(this, 177, 249, textureX, textureY); // Import
        gunModel[213] = new ModelRendererTurbo(this, 225, 249, textureX, textureY); // Import
        gunModel[214] = new ModelRendererTurbo(this, 649, 249, textureX, textureY); // Import
        gunModel[215] = new ModelRendererTurbo(this, 505, 33, textureX, textureY); // Import
        gunModel[216] = new ModelRendererTurbo(this, 745, 113, textureX, textureY); // Import
        gunModel[217] = new ModelRendererTurbo(this, 489, 169, textureX, textureY); // Import
        gunModel[218] = new ModelRendererTurbo(this, 865, 249, textureX, textureY); // Import
        gunModel[219] = new ModelRendererTurbo(this, 697, 57, textureX, textureY); // Import
        gunModel[220] = new ModelRendererTurbo(this, 897, 57, textureX, textureY); // Import
        gunModel[221] = new ModelRendererTurbo(this, 953, 57, textureX, textureY); // Import
        gunModel[222] = new ModelRendererTurbo(this, 161, 65, textureX, textureY); // Import
        gunModel[223] = new ModelRendererTurbo(this, 369, 1, textureX, textureY); // Import
        gunModel[224] = new ModelRendererTurbo(this, 761, 1, textureX, textureY); // Import
        gunModel[225] = new ModelRendererTurbo(this, 825, 1, textureX, textureY); // Import
        gunModel[226] = new ModelRendererTurbo(this, 889, 249, textureX, textureY); // Import
        gunModel[227] = new ModelRendererTurbo(this, 849, 1, textureX, textureY); // Import
        gunModel[228] = new ModelRendererTurbo(this, 873, 1, textureX, textureY); // Import
        gunModel[229] = new ModelRendererTurbo(this, 409, 1, textureX, textureY); // Import
        gunModel[230] = new ModelRendererTurbo(this, 785, 1, textureX, textureY); // Import
        gunModel[231] = new ModelRendererTurbo(this, 897, 1, textureX, textureY); // Import
        gunModel[232] = new ModelRendererTurbo(this, 281, 281, textureX, textureY); // Import
        gunModel[233] = new ModelRendererTurbo(this, 833, 265, textureX, textureY); // Import
        gunModel[234] = new ModelRendererTurbo(this, 921, 265, textureX, textureY); // Import
        gunModel[235] = new ModelRendererTurbo(this, 1001, 249, textureX, textureY); // Import
        gunModel[236] = new ModelRendererTurbo(this, 873, 265, textureX, textureY); // Import
        gunModel[237] = new ModelRendererTurbo(this, 897, 273, textureX, textureY); // Import
        gunModel[238] = new ModelRendererTurbo(this, 921, 289, textureX, textureY); // Import
        gunModel[239] = new ModelRendererTurbo(this, 649, 89, textureX, textureY); // Import
        gunModel[240] = new ModelRendererTurbo(this, 409, 97, textureX, textureY); // Import
        gunModel[241] = new ModelRendererTurbo(this, 481, 105, textureX, textureY); // Import
        gunModel[242] = new ModelRendererTurbo(this, 153, 113, textureX, textureY); // Import
        gunModel[243] = new ModelRendererTurbo(this, 329, 137, textureX, textureY); // Import
        gunModel[244] = new ModelRendererTurbo(this, 33, 145, textureX, textureY); // Import
        gunModel[245] = new ModelRendererTurbo(this, 857, 1, textureX, textureY); // Import
        gunModel[246] = new ModelRendererTurbo(this, 905, 145, textureX, textureY); // Import
        gunModel[247] = new ModelRendererTurbo(this, 993, 145, textureX, textureY); // Import
        gunModel[248] = new ModelRendererTurbo(this, 209, 153, textureX, textureY); // Import
        gunModel[249] = new ModelRendererTurbo(this, 753, 161, textureX, textureY); // Import
        gunModel[250] = new ModelRendererTurbo(this, 937, 177, textureX, textureY); // Import
        gunModel[251] = new ModelRendererTurbo(this, 169, 201, textureX, textureY); // Import
        gunModel[252] = new ModelRendererTurbo(this, 1001, 81, textureX, textureY); // Import
        gunModel[253] = new ModelRendererTurbo(this, 57, 145, textureX, textureY); // Import
        gunModel[254] = new ModelRendererTurbo(this, 1001, 169, textureX, textureY); // Import
        gunModel[255] = new ModelRendererTurbo(this, 753, 185, textureX, textureY); // Import
        gunModel[256] = new ModelRendererTurbo(this, 289, 57, textureX, textureY); // Import
        gunModel[257] = new ModelRendererTurbo(this, 217, 313, textureX, textureY); // Import
        gunModel[258] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        gunModel[259] = new ModelRendererTurbo(this, 721, 1, textureX, textureY); // Import
        gunModel[260] = new ModelRendererTurbo(this, 745, 1, textureX, textureY); // Import
        gunModel[261] = new ModelRendererTurbo(this, 1001, 297, textureX, textureY); // Import
        gunModel[262] = new ModelRendererTurbo(this, 409, 121, textureX, textureY); // Import
        gunModel[263] = new ModelRendererTurbo(this, 465, 145, textureX, textureY); // Import
        gunModel[264] = new ModelRendererTurbo(this, 329, 1, textureX, textureY); // Import
        gunModel[265] = new ModelRendererTurbo(this, 1009, 9, textureX, textureY); // Import
        gunModel[266] = new ModelRendererTurbo(this, 1, 25, textureX, textureY); // Import
        gunModel[267] = new ModelRendererTurbo(this, 225, 25, textureX, textureY); // Import
        gunModel[268] = new ModelRendererTurbo(this, 305, 25, textureX, textureY); // Import
        gunModel[269] = new ModelRendererTurbo(this, 569, 25, textureX, textureY); // Import
        gunModel[270] = new ModelRendererTurbo(this, 601, 33, textureX, textureY); // Import
        gunModel[271] = new ModelRendererTurbo(this, 401, 1, textureX, textureY); // Import
        gunModel[272] = new ModelRendererTurbo(this, 241, 313, textureX, textureY); // Import
        gunModel[273] = new ModelRendererTurbo(this, 297, 313, textureX, textureY); // Import
        gunModel[274] = new ModelRendererTurbo(this, 401, 313, textureX, textureY); // Import
        gunModel[275] = new ModelRendererTurbo(this, 489, 313, textureX, textureY); // Import
        gunModel[276] = new ModelRendererTurbo(this, 577, 321, textureX, textureY); // Import
        gunModel[277] = new ModelRendererTurbo(this, 657, 321, textureX, textureY); // Import
        gunModel[278] = new ModelRendererTurbo(this, 849, 313, textureX, textureY); // Import
        gunModel[279] = new ModelRendererTurbo(this, 737, 321, textureX, textureY); // Import
        gunModel[280] = new ModelRendererTurbo(this, 793, 321, textureX, textureY); // Import
        gunModel[281] = new ModelRendererTurbo(this, 1, 337, textureX, textureY); // Import
        gunModel[282] = new ModelRendererTurbo(this, 217, 321, textureX, textureY); // Import
        gunModel[283] = new ModelRendererTurbo(this, 897, 329, textureX, textureY); // Import
        gunModel[284] = new ModelRendererTurbo(this, 73, 337, textureX, textureY); // Import
        gunModel[285] = new ModelRendererTurbo(this, 121, 337, textureX, textureY); // Import
        gunModel[286] = new ModelRendererTurbo(this, 241, 337, textureX, textureY); // Import
        gunModel[287] = new ModelRendererTurbo(this, 825, 337, textureX, textureY); // Import
        gunModel[288] = new ModelRendererTurbo(this, 289, 345, textureX, textureY); // Import
        gunModel[289] = new ModelRendererTurbo(this, 185, 337, textureX, textureY); // Import
        gunModel[290] = new ModelRendererTurbo(this, 377, 345, textureX, textureY); // Import
        gunModel[291] = new ModelRendererTurbo(this, 441, 345, textureX, textureY); // Import
        gunModel[292] = new ModelRendererTurbo(this, 505, 345, textureX, textureY); // Import
        gunModel[293] = new ModelRendererTurbo(this, 713, 345, textureX, textureY); // Import
        gunModel[294] = new ModelRendererTurbo(this, 785, 345, textureX, textureY); // Import
        gunModel[295] = new ModelRendererTurbo(this, 561, 353, textureX, textureY); // Import
        gunModel[296] = new ModelRendererTurbo(this, 817, 361, textureX, textureY); // Import
        gunModel[297] = new ModelRendererTurbo(this, 649, 353, textureX, textureY); // Import
        gunModel[298] = new ModelRendererTurbo(this, 1, 369, textureX, textureY); // Import
        gunModel[299] = new ModelRendererTurbo(this, 177, 369, textureX, textureY); // Import
        gunModel[300] = new ModelRendererTurbo(this, 249, 369, textureX, textureY); // Import
        gunModel[301] = new ModelRendererTurbo(this, 241, 385, textureX, textureY); // Import
        gunModel[302] = new ModelRendererTurbo(this, 321, 369, textureX, textureY); // Import
        gunModel[303] = new ModelRendererTurbo(this, 81, 377, textureX, textureY); // Import
        gunModel[304] = new ModelRendererTurbo(this, 217, 201, textureX, textureY); // Import
        gunModel[305] = new ModelRendererTurbo(this, 273, 201, textureX, textureY); // Import
        gunModel[306] = new ModelRendererTurbo(this, 625, 1, textureX, textureY); // Import
        gunModel[307] = new ModelRendererTurbo(this, 689, 1, textureX, textureY); // Import
        gunModel[308] = new ModelRendererTurbo(this, 769, 1, textureX, textureY); // Import
        gunModel[309] = new ModelRendererTurbo(this, 1, 9, textureX, textureY); // Import
        gunModel[310] = new ModelRendererTurbo(this, 25, 9, textureX, textureY); // Import
        gunModel[311] = new ModelRendererTurbo(this, 81, 9, textureX, textureY); // Import
        gunModel[312] = new ModelRendererTurbo(this, 905, 353, textureX, textureY); // Import
        gunModel[313] = new ModelRendererTurbo(this, 793, 161, textureX, textureY); // Import
        gunModel[314] = new ModelRendererTurbo(this, 113, 209, textureX, textureY); // Import
        gunModel[315] = new ModelRendererTurbo(this, 977, 233, textureX, textureY); // Import
        gunModel[316] = new ModelRendererTurbo(this, 945, 1, textureX, textureY); // Import
        gunModel[317] = new ModelRendererTurbo(this, 977, 1, textureX, textureY); // Import
        gunModel[318] = new ModelRendererTurbo(this, 1001, 1, textureX, textureY); // Import
        gunModel[319] = new ModelRendererTurbo(this, 481, 1, textureX, textureY); // Import
        gunModel[320] = new ModelRendererTurbo(this, 561, 1, textureX, textureY); // Import
        gunModel[321] = new ModelRendererTurbo(this, 641, 1, textureX, textureY); // Import
        gunModel[322] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[323] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[324] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[325] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[326] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[327] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[328] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[329] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[330] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[331] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[332] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[333] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[334] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import
        gunModel[335] = new ModelRendererTurbo(this, 281, 320, textureX, textureY); // Import

        gunModel[0].addShapeBox(33F, -4F, 1F, 1, 3, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[0].setRotationPoint(-44F, -28F, -8F);

        gunModel[1].addShapeBox(34F, -4F, 0F, 2, 3, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[1].setRotationPoint(-44F, -28F, -8F);

        gunModel[2].addShapeBox(33F, -7F, 1F, 1, 3, 15, 0F, 1.5F, 0.0F, -2.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[2].setRotationPoint(-44F, -28F, -8F);

        gunModel[3].addShapeBox(34F, -7F, 0F, 2, 3, 17, 0F, 1.5F, 0.0F, -1.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[3].setRotationPoint(-44F, -28F, -8F);

        gunModel[4].addShapeBox(31.5F, -10F, 1F, 1, 3, 15, 0F, 2.75F, 0.0F, -2.0F, -2.75F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, 2.75F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[4].setRotationPoint(-44F, -28F, -8F);

        gunModel[5].addShapeBox(32.5F, -10F, 0F, 2, 3, 17, 0F, 2.75F, 0.0F, -1.0F, -2.75F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, 2.75F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[5].setRotationPoint(-44F, -28F, -8F);

        gunModel[6].addShapeBox(28.75F, -12F, 1F, 1, 2, 15, 0F, 3.0F, 0.0F, -2.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 3.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[6].setRotationPoint(-44F, -28F, -8F);

        gunModel[7].addShapeBox(29.75F, -12F, 0F, 2, 2, 17, 0F, 3.0F, 0.0F, -1.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 3.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[7].setRotationPoint(-44F, -28F, -8F);

        gunModel[8].addShapeBox(33F, -1F, 1F, 1, 7, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 2.0F, 0.0F, -2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -2.0F); // Import
        gunModel[8].setRotationPoint(-44F, -28F, -8F);

        gunModel[9].addShapeBox(34F, -1F, 0F, 2, 7, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 2.0F, 0.0F, -1.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -1.0F); // Import
        gunModel[9].setRotationPoint(-44F, -28F, -8F);

        gunModel[10].addShapeBox(31F, 6F, 1F, 1, 14, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 2.5F, 0.0F, -2.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 2.5F, 0.0F, -2.0F); // Import
        gunModel[10].setRotationPoint(-44F, -28F, -8F);

        gunModel[11].addShapeBox(32F, 6F, 0F, 2, 14, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 2.5F, 0.0F, -1.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 2.5F, 0.0F, -1.0F); // Import
        gunModel[11].setRotationPoint(-44F, -28F, -8F);

        gunModel[12].addShapeBox(28.5F, 20F, 1F, 1, 14, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.0F); // Import
        gunModel[12].setRotationPoint(-44F, -28F, -8F);

        gunModel[13].addShapeBox(29.5F, 20F, 0F, 2, 14, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F); // Import
        gunModel[13].setRotationPoint(-44F, -28F, -8F);

        gunModel[14].addShapeBox(28F, 34F, 1F, 1, 8, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[14].setRotationPoint(-44F, -28F, -8F);

        gunModel[15].addShapeBox(29F, 34F, 0F, 2, 8, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[15].setRotationPoint(-44F, -28F, -8F);

        gunModel[16].addShapeBox(28F, 42F, 1F, 1, 3, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -1.5F, 0.0F, -2.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -1.5F, 0.0F, -2.0F); // Import
        gunModel[16].setRotationPoint(-44F, -28F, -8F);

        gunModel[17].addShapeBox(29F, 42F, 0F, 2, 3, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -1.5F, 0.0F, -1.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -1.5F, 0.0F, -1.0F); // Import
        gunModel[17].setRotationPoint(-44F, -28F, -8F);

        gunModel[18].addShapeBox(29.5F, 45F, 1F, 1, 2, 15, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -3.0F, 0.0F, -2.0F, 3.0F, 0.0F, -1.0F, 3.0F, 0.0F, -1.0F, -3.0F, 0.0F, -2.0F); // Import
        gunModel[18].setRotationPoint(-44F, -28F, -8F);

        gunModel[19].addShapeBox(30.5F, 45F, 0F, 2, 2, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -3.0F, 0.0F, -2.0F, 3.0F, 0.0F, -1.0F, 3.0F, 0.0F, -1.0F, -3.0F, 0.0F, -2.0F); // Import
        gunModel[19].setRotationPoint(-44F, -28F, -8F);

        gunModel[20].addShapeBox(32.5F, 45F, 0F, 3, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -3.0F, 0.0F, -1.0F); // Import
        gunModel[20].setRotationPoint(-44F, -28F, -8F);

        gunModel[21].addShapeBox(35.5F, 45F, 0F, 3, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[21].setRotationPoint(-44F, -28F, -8F);

        gunModel[22].addShapeBox(38.5F, 44F, 0F, 3, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, -3.0F, -1.0F, 0.0F, -3.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[22].setRotationPoint(-44F, -28F, -8F);

        gunModel[23].addShapeBox(41.5F, 41F, 0F, 5, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[23].setRotationPoint(-44F, -28F, -8F);

        gunModel[24].addShapeBox(46.5F, 41F, 0F, 6, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 1.5F, -1.0F, 0.0F, 1.5F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[24].setRotationPoint(-44F, -28F, -8F);

        gunModel[25].addShapeBox(52.5F, 42.5F, 0F, 6, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 3.5F, -1.0F, 0.0F, 3.5F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[25].setRotationPoint(-44F, -28F, -8F);

        gunModel[26].addShapeBox(59F, 10F, 0.5F, 3, 8, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[26].setRotationPoint(-44F, -28F, -8F);

        gunModel[27].addShapeBox(58F, 10F, 0F, 1, 8, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[27].setRotationPoint(-44F, -28F, -8F);

        gunModel[28].addShapeBox(59F, 23F, 0.5F, 3, 13, 16, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -2.5F, 1.5F, 0.0F, -2.5F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[28].setRotationPoint(-44F, -28F, -8F);

        gunModel[29].addShapeBox(58F, 23F, 0F, 1, 13, 17, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -0.5F, 1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[29].setRotationPoint(-44F, -28F, -8F);

        gunModel[30].addShapeBox(59F, 18F, 0.5F, 3, 5, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[30].setRotationPoint(-44F, -28F, -8F);

        gunModel[31].addShapeBox(58F, 18F, 0F, 1, 5, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[31].setRotationPoint(-44F, -28F, -8F);

        gunModel[32].addShapeBox(60F, 36F, 0.5F, 3, 7, 16, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -2.5F, 1.5F, 0.0F, -2.5F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[32].setRotationPoint(-44F, -28F, -8F);

        gunModel[33].addShapeBox(59F, 36F, 0F, 1, 7, 17, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -0.5F, 1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[33].setRotationPoint(-44F, -28F, -8F);

        gunModel[34].addShapeBox(59F, 4F, 0.5F, 3, 6, 16, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[34].setRotationPoint(-44F, -28F, -8F);

        gunModel[35].addShapeBox(58F, 4F, 0F, 1, 6, 17, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[35].setRotationPoint(-44F, -28F, -8F);

        gunModel[36].addShapeBox(59.5F, 1F, 0.5F, 3, 3, 16, 0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -2.5F, 2.0F, 0.0F, -2.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[36].setRotationPoint(-44F, -28F, -8F);

        gunModel[37].addShapeBox(58.5F, 1F, 0F, 1, 3, 17, 0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -0.5F, 2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[37].setRotationPoint(-44F, -28F, -8F);

        gunModel[38].addShapeBox(61F, 43F, 0.5F, 3, 4, 16, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, -0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 2.5F, 0.0F, -2.5F, 2.5F, 0.0F, -2.5F, -2.5F, 0.0F, 0.0F); // Import
        gunModel[38].setRotationPoint(-44F, -28F, -8F);

        gunModel[39].addShapeBox(60F, 43F, 0F, 1, 4, 17, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 2.5F, 0.0F, -0.5F, 2.5F, 0.0F, -0.5F, -2.5F, 0.0F, 0.0F); // Import
        gunModel[39].setRotationPoint(-44F, -28F, -8F);

        gunModel[40].addShapeBox(58.5F, 46F, 0F, 4, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[40].setRotationPoint(-44F, -28F, -8F);

        gunModel[41].addShapeBox(62.5F, 47F, 0F, 1, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[41].setRotationPoint(-44F, -28F, -8F);

        gunModel[42].addShapeBox(63.5F, 47F, 0.5F, 3, 2, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[42].setRotationPoint(-44F, -28F, -8F);

        gunModel[43].addShapeBox(36F, -1F, 0F, 18, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[43].setRotationPoint(-44F, -28F, -8F);

        gunModel[44].addShapeBox(34F, 6F, 0F, 22, 14, 17, 0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F); // Import
        gunModel[44].setRotationPoint(-44F, -28F, -8F);

        gunModel[45].addShapeBox(31.5F, 20F, 0F, 22, 14, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[45].setRotationPoint(-44F, -28F, -8F);

        gunModel[46].addShapeBox(54F, 10F, 0F, 4, 8, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[46].setRotationPoint(-44F, -28F, -8F);

        gunModel[47].addShapeBox(54F, 23F, 0F, 4, 13, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[47].setRotationPoint(-44F, -28F, -8F);

        gunModel[48].addShapeBox(54F, 18F, 0F, 4, 5, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[48].setRotationPoint(-44F, -28F, -8F);

        gunModel[49].addShapeBox(54F, 4F, 0F, 4, 6, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[49].setRotationPoint(-44F, -28F, -8F);

        gunModel[50].addShapeBox(54.5F, 1F, 0F, 4, 3, 17, 0F, 0.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[50].setRotationPoint(-44F, -28F, -8F);

        gunModel[51].addShapeBox(36F, -4F, 0F, 18, 3, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[51].setRotationPoint(-44F, -28F, -8F);

        gunModel[52].addShapeBox(36F, -7F, 0F, 18, 3, 17, 0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[52].setRotationPoint(-44F, -28F, -8F);

        gunModel[53].addShapeBox(34.5F, -10F, 0F, 19, 3, 17, 0F, 2.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[53].setRotationPoint(-44F, -28F, -8F);

        gunModel[54].addShapeBox(31.75F, -12F, 0F, 22, 2, 17, 0F, 3.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[54].setRotationPoint(-44F, -28F, -8F);

        gunModel[55].addShapeBox(54F, 36F, 0F, 5, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[55].setRotationPoint(-44F, -28F, -8F);

        gunModel[56].addShapeBox(57F, 43F, 0F, 3, 4, 17, 0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, -1.0F, 0.0F, 2.5F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -1.5F, -1.0F, 0.0F); // Import
        gunModel[56].setRotationPoint(-44F, -28F, -8F);

        gunModel[57].addShapeBox(53F, 43F, 0F, 5, 3, 17, 0F, -1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -2.6F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, -2.6F, 0.0F); // Import
        gunModel[57].setRotationPoint(-44F, -28F, -8F);

        gunModel[58].addShapeBox(46.5F, 34F, 0F, 6, 9, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -2.0F, 0.0F); // Import
        gunModel[58].setRotationPoint(-44F, -28F, -8F);

        gunModel[59].addShapeBox(52.5F, 34F, 0F, 1, 9, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.4F, 0.0F, 0.5F, 0.4F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[59].setRotationPoint(-44F, -28F, -8F);

        gunModel[60].addShapeBox(61.5F, 0F, 0.5F, 3, 1, 16, 0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -1.5F, 2.0F, 0.0F, -1.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[60].setRotationPoint(-44F, -28F, -8F);

        gunModel[61].addShapeBox(60.5F, 0F, 0F, 1, 1, 17, 0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -0.5F, 2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[61].setRotationPoint(-44F, -28F, -8F);

        gunModel[62].addShapeBox(53.5F, 0F, 0F, 7, 1, 17, 0F, -0.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[62].setRotationPoint(-44F, -28F, -8F);

        gunModel[63].addShapeBox(29F, -20F, 0F, 25, 8, 17, 0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[63].setRotationPoint(-44F, -28F, -8F);

        gunModel[64].addShapeBox(41.5F, 34F, 0F, 5, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[64].setRotationPoint(-44F, -28F, -8F);

        gunModel[65].addShapeBox(37F, 34.5F, 0F, 3, 3, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F); // Import
        gunModel[65].setRotationPoint(-44F, -28F, -8F);

        gunModel[66].addShapeBox(31F, 34.5F, 0F, 3, 3, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[66].setRotationPoint(-44F, -28F, -8F);

        gunModel[67].addShapeBox(31F, 40.5F, 0F, 3, 1, 17, 0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[67].setRotationPoint(-44F, -28F, -8F);

        gunModel[68].addShapeBox(31F, 42F, 0F, 5, 1, 17, 0F, 0.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F); // Import
        gunModel[68].setRotationPoint(-44F, -28F, -8F);

        gunModel[69].addShapeBox(37F, 40.5F, 0F, 3, 2, 17, 0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[69].setRotationPoint(-44F, -28F, -8F);

        gunModel[70].addShapeBox(36F, 42.5F, 0F, 4, 1, 17, 0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[70].setRotationPoint(-44F, -28F, -8F);

        gunModel[71].addShapeBox(39.5F, 34.5F, 0F, 2, 7, 17, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, 1.0F, 0.0F); // Import
        gunModel[71].setRotationPoint(-44F, -28F, -8F);

        gunModel[72].addShapeBox(31F, 34F, 0F, 10, 1, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[72].setRotationPoint(-44F, -28F, -8F);

        gunModel[73].addShapeBox(32F, 43.5F, 0F, 5, 1, 17, 0F, 0.25F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F); // Import
        gunModel[73].setRotationPoint(-44F, -28F, -8F);

        gunModel[74].addShapeBox(35F, 43.5F, 0F, 5, 1, 17, 0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -1.5F, -0.5F, 0.0F, -1.5F, -0.5F, 0.0F, -0.5F, 0.5F, 0.0F); // Import
        gunModel[74].setRotationPoint(-44F, -28F, -8F);

        gunModel[75].addShapeBox(38F, 43.5F, 0F, 3, 1, 17, 0F, -0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -2.5F, -0.5F, 0.0F, -2.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F); // Import
        gunModel[75].setRotationPoint(-44F, -28F, -8F);

        gunModel[76].addShapeBox(69.5F, -1F, 0F, 70, 2, 17, 0F, 0.0F, 1.0F, 0.0F, 0.0F, -22.5F, 0.0F, 0.0F, -22.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, -1.0F, 0.0F, 22.5F, -1.0F, 0.0F, 22.5F, -1.0F, 0.0F, -1.0F, -1.0F); // Import
        gunModel[76].setRotationPoint(-44F, -28F, -8F);

        gunModel[77].addShapeBox(69.5F, -3F, 1F, 45, 2, 15, 0F, 0.0F, 1.5F, 1.0F, 0.0F, -9.5F, 1.0F, 0.0F, -9.5F, 1.0F, 0.0F, 1.5F, 1.0F, 0.0F, -1.0F, 1.0F, 0.0F, 14.1F, 1.0F, 0.0F, 14.1F, 1.0F, 0.0F, -1.0F, 1.0F); // Import
        gunModel[77].setRotationPoint(-44F, -28F, -8F);

        gunModel[78].addShapeBox(66.5F, -2F, 0.5F, 3, 2, 16, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[78].setRotationPoint(-44F, -28F, -8F);

        gunModel[79].addShapeBox(63.5F, -2F, 1F, 3, 2, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[79].setRotationPoint(-44F, -28F, -8F);

        gunModel[80].addShapeBox(62.5F, -2F, 1F, 1, 2, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.0F); // Import
        gunModel[80].setRotationPoint(-44F, -28F, -8F);

        gunModel[81].addShapeBox(54.5F, -7F, 1F, 8, 7, 15, 0F, 0.5F, -0.25F, 1.0F, 0.0F, -0.25F, 1.0F, 0.0F, -0.25F, 1.0F, 0.5F, -0.25F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[81].setRotationPoint(-44F, -28F, -8F);

        gunModel[82].addShapeBox(121.75F, -22F, 0F, 11, 22, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[82].setRotationPoint(-44F, -28F, -8F);

        gunModel[83].addShapeBox(66.5F, -5F, 1.5F, 3, 3, 14, 0F, 0.0F, 0.25F, 1.5F, 0.0F, -0.5F, 1.5F, 0.0F, -0.5F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F); // Import
        gunModel[83].setRotationPoint(-44F, -28F, -8F);

        gunModel[84].addShapeBox(63.5F, -5F, 1.5F, 3, 3, 14, 0F, 0.0F, 1.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 1.25F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F); // Import
        gunModel[84].setRotationPoint(-44F, -28F, -8F);

        gunModel[85].addShapeBox(62.5F, -6F, 1.5F, 1, 4, 14, 0F, 0.0F, 0.75F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.75F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F); // Import
        gunModel[85].setRotationPoint(-44F, -28F, -8F);

        gunModel[86].addShapeBox(54.5F, -8.75F, 1F, 8, 2, 15, 0F, 0.5F, 0.0F, 1.0F, -2.0F, 0.0F, 1.0F, -2.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[86].setRotationPoint(-44F, -28F, -8F);

        gunModel[87].addShapeBox(54.5F, -12.75F, 1F, 6, 4, 15, 0F, 0.5F, 0.0F, 1.0F, -2.0F, 0.0F, 1.0F, -2.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[87].setRotationPoint(-44F, -28F, -8F);

        gunModel[88].addShapeBox(54.5F, -17.75F, 1F, 4, 5, 15, 0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[88].setRotationPoint(-44F, -28F, -8F);

        gunModel[89].addShapeBox(54.5F, -19.75F, 1F, 4, 2, 15, 0F, 0.5F, 0.25F, 1.0F, 0.75F, 0.25F, 1.0F, 0.75F, 0.25F, 1.0F, 0.5F, 0.25F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[89].setRotationPoint(-44F, -28F, -8F);

        gunModel[90].addShapeBox(54.5F, -22.75F, 1F, 4, 3, 15, 0F, 0.5F, 0.0F, 1.0F, 2.25F, 0.0F, 1.0F, 2.25F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, -0.25F, 1.0F, 0.75F, -0.25F, 1.0F, 0.75F, -0.25F, 1.0F, 0.5F, -0.25F, 1.0F); // Import
        gunModel[90].setRotationPoint(-44F, -28F, -8F);

        gunModel[91].addShapeBox(54.5F, -24.25F, 1F, 5, 2, 15, 0F, 0.5F, 0.0F, 1.0F, 2.5F, 0.0F, 1.0F, 2.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, -0.5F, 1.0F, 1.25F, -0.5F, 1.0F, 1.25F, -0.5F, 1.0F, 0.5F, -0.5F, 1.0F); // Import
        gunModel[91].setRotationPoint(-44F, -28F, -8F);

        gunModel[92].addShapeBox(69.5F, -4F, 0F, 42, 1, 17, 0F, 0.0F, 1.25F, -1.0F, 0.0F, -6.75F, -1.0F, 0.0F, -6.75F, -1.0F, 0.0F, 1.25F, -1.0F, 0.0F, -1.5F, 0.0F, 0.0F, 8.75F, 0.0F, 0.0F, 8.75F, 0.0F, 0.0F, -1.5F, 0.0F); // Import
        gunModel[92].setRotationPoint(-44F, -28F, -8F);

        gunModel[93].addShapeBox(111.5F, 2.75F, 0F, 1, 3, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[93].setRotationPoint(-44F, -28F, -8F);

        gunModel[94].addShapeBox(112.5F, 2.75F, 0F, 2, 3, 17, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 1.25F, -1.5F, 0.0F, 1.25F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        gunModel[94].setRotationPoint(-44F, -28F, -8F);

        gunModel[95].addShapeBox(66.5F, -5.25F, 1F, 3, 1, 15, 0F, 0.0F, 0.75F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, -0.5F, 0.0F, -1.0F, 1.0F, 0.0F, -0.25F, 1.0F, 0.0F, -0.25F, 1.0F, 0.0F, -1.0F, 1.0F); // Import
        gunModel[95].setRotationPoint(-44F, -28F, -8F);

        gunModel[96].addShapeBox(63.5F, -6.25F, 1F, 3, 1, 15, 0F, 0.0F, 1.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 1.0F, -0.5F, 0.0F, -1.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -1.0F, 1.0F); // Import
        gunModel[96].setRotationPoint(-44F, -28F, -8F);

        gunModel[97].addShapeBox(62.5F, -7.25F, 1F, 1, 1, 15, 0F, 0.0F, 1.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 1.0F, -1.0F, 0.0F, -0.5F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, 1.0F); // Import
        gunModel[97].setRotationPoint(-44F, -28F, -8F);

        gunModel[98].addShapeBox(60.5F, -8.25F, 0.5F, 2, 1, 16, 0F, 0.0F, 2.5F, -1.75F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 2.5F, -1.75F, 0.0F, -1.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, -1.5F, 0.5F); // Import
        gunModel[98].setRotationPoint(-44F, -28F, -8F);

        gunModel[99].addShapeBox(59.5F, -12.75F, 0.5F, 1, 4, 16, 0F, 1.0F, 0.0F, 0.0F, 0.0F, -2.0F, -1.75F, 0.0F, -2.0F, -1.75F, 1.0F, 0.0F, 0.0F, 1.0F, -4.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, -4.0F, 0.5F); // Import
        gunModel[99].setRotationPoint(-44F, -28F, -8F);

        gunModel[100].addShapeBox(59F, -15.75F, 1F, 2, 3, 15, 0F, 0.5F, 0.0F, 1.0F, -0.5F, 0.0F, -1.25F, -0.5F, 0.0F, -1.25F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, -0.5F, 2.0F, -1.25F, -0.5F, 2.0F, -1.25F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[100].setRotationPoint(-44F, -28F, -8F);

        gunModel[101].addShapeBox(59F, -19.75F, 1F, 2, 2, 15, 0F, -0.25F, 0.25F, 1.0F, 2.0F, 0.25F, -1.25F, 2.0F, 0.25F, -1.25F, -0.25F, 0.25F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[101].setRotationPoint(-44F, -28F, -8F);

        gunModel[102].addShapeBox(59F, -17.75F, 1F, 2, 2, 15, 0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, -0.5F, 0.0F, -1.25F, -0.5F, 0.0F, -1.25F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[102].setRotationPoint(-44F, -28F, -8F);

        gunModel[103].addShapeBox(61F, -21.75F, 1F, 2, 2, 15, 0F, 0.25F, 1.0F, 1.0F, 2.0F, -0.5F, -1.25F, 2.0F, -0.5F, -1.25F, 0.25F, 1.0F, 1.0F, 1.75F, -0.25F, 1.0F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 1.75F, -0.25F, 1.0F); // Import
        gunModel[103].setRotationPoint(-44F, -28F, -8F);

        gunModel[104].addShapeBox(115F, 6F, 1F, 8, 7, 15, 0F, 0.5F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.5F, -0.5F, 1.0F, 0.5F, 0.1F, 1.0F, 0.0F, 2.95F, 1.0F, 0.0F, 2.95F, 1.0F, 0.5F, 0.1F, 1.0F); // Import
        gunModel[104].setRotationPoint(-44F, -28F, -8F);

        gunModel[105].addShapeBox(121.75F, 0F, 0F, 11, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[105].setRotationPoint(-44F, -28F, -8F);

        gunModel[106].addShapeBox(119.75F, 0F, 0F, 2, 7, 17, 0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[106].setRotationPoint(-44F, -28F, -8F);

        gunModel[107].addShapeBox(117.75F, 4F, 0F, 2, 3, 17, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[107].setRotationPoint(-44F, -28F, -8F);

        gunModel[108].addShapeBox(116.75F, 6F, 0F, 1, 1, 17, 0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[108].setRotationPoint(-44F, -28F, -8F);

        gunModel[109].addShapeBox(114.5F, 2.5F, 0F, 2, 4, 17, 0F, 0.0F, 1.0F, -1.5F, -0.25F, 3.75F, -2.0F, -0.25F, 3.75F, -2.0F, 0.0F, 1.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[109].setRotationPoint(-44F, -28F, -8F);

        gunModel[110].addShapeBox(116.5F, 2.5F, 0F, 1, 4, 17, 0F, 0.25F, 3.75F, -2.0F, -0.25F, 3.75F, -1.65F, -0.25F, 3.75F, -1.65F, 0.25F, 3.75F, -2.0F, -0.25F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[110].setRotationPoint(-44F, -28F, -8F);

        gunModel[111].addShapeBox(117.5F, 2.5F, 0F, 2, 3, 17, 0F, 0.25F, 3.75F, -1.65F, 0.25F, 3.75F, -0.75F, 0.25F, 3.75F, -0.75F, 0.25F, 3.75F, -1.65F, -0.25F, 0.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -1.5F, 0.0F, -0.25F, 0.5F, 0.0F); // Import
        gunModel[111].setRotationPoint(-44F, -28F, -8F);

        gunModel[112].addShapeBox(119.5F, 2.5F, 0F, 2, 1, 17, 0F, -0.25F, 3.75F, -0.75F, 0.25F, 3.75F, 0.0F, 0.25F, 3.75F, 0.0F, -0.25F, 3.75F, -0.75F, -0.25F, 0.5F, 0.0F, 0.25F, -3.5F, 0.0F, 0.25F, -3.5F, 0.0F, -0.25F, 0.5F, 0.0F); // Import
        gunModel[112].setRotationPoint(-44F, -28F, -8F);

        gunModel[113].addShapeBox(116.5F, -21.5F, 0F, 5, 20, 17, 0F, 0.25F, 0.5F, -2.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, -2.0F, 0.25F, 0.25F, -2.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, -2.0F); // Import
        gunModel[113].setRotationPoint(-44F, -28F, -8F);

        gunModel[114].addShapeBox(123.5F, 6F, 1F, 9, 7, 15, 0F, 0.5F, -0.5F, 1.0F, 0.25F, -0.5F, 1.0F, 0.25F, -0.5F, 1.0F, 0.5F, -0.5F, 1.0F, 0.5F, 3.0F, 1.0F, 0.25F, 6.2F, 1.0F, 0.25F, 6.2F, 1.0F, 0.5F, 3.0F, 1.0F); // Import
        gunModel[114].setRotationPoint(-44F, -28F, -8F);

        gunModel[115].addShapeBox(30F, -24.25F, 1F, 24, 4, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F); // Import
        gunModel[115].setRotationPoint(-44F, -28F, -8F);

        gunModel[116].addShapeBox(138.75F, -22F, 0F, 3, 42, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 4.0F, 0.0F, -1.0F, 4.0F, 0.0F, -1.0F, -5.0F, 0.0F, 0.0F); // Import
        gunModel[116].setRotationPoint(-44F, -28F, -8F);

        gunModel[117].addShapeBox(132.75F, -22F, 0F, 10, 41, 17, 0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[117].setRotationPoint(-44F, -28F, -8F);

        gunModel[118].addShapeBox(143.75F, 20F, 0F, 2, 3, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[118].setRotationPoint(-44F, -28F, -8F);

        gunModel[119].addShapeBox(139.5F, 21.5F, 0F, 4, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.25F, 1.5F, -1.0F, 0.25F, 1.5F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[119].setRotationPoint(-44F, -28F, -8F);

        gunModel[120].addShapeBox(143.75F, 23F, 0F, 2, 2, 17, 0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.25F, 0.5F, -2.0F, 0.25F, 0.5F, -2.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[120].setRotationPoint(-44F, -28F, -8F);

        gunModel[121].addShapeBox(132.75F, 19F, 0F, 10, 4, 17, 0F, 0.0F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.75F, 0.0F, 0.9F, -0.1F, 0.0F, 0.9F, -0.1F, 0.0F, 0.0F, -3.75F, 0.0F); // Import
        gunModel[121].setRotationPoint(-44F, -28F, -8F);

        gunModel[122].addShapeBox(143.25F, 19F, 0F, 1, 4, 17, 0F, -0.4F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F, -0.4F, -0.1F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.4F, -0.1F, 0.0F); // Import
        gunModel[122].setRotationPoint(-44F, -28F, -8F);

        gunModel[123].addShapeBox(121.75F, -28F, 0F, 11, 6, 17, 0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[123].setRotationPoint(-44F, -28F, -8F);

        gunModel[124].addShapeBox(119.75F, -30F, 0F, 13, 2, 17, 0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[124].setRotationPoint(-44F, -28F, -8F);

        gunModel[125].addShapeBox(117.75F, -32F, 0F, 15, 2, 17, 0F, 3.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 3.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[125].setRotationPoint(-44F, -28F, -8F);

        gunModel[126].addShapeBox(109.75F, -40.75F, 0F, 23, 9, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        gunModel[126].setRotationPoint(-44F, -28F, -8F);

        gunModel[127].addShapeBox(95.75F, -40.75F, 0F, 14, 9, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        gunModel[127].setRotationPoint(-44F, -28F, -8F);

        gunModel[128].addShapeBox(86.75F, -40.75F, 0F, 9, 9, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 1.25F, 1.5F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.25F, 1.5F); // Import
        gunModel[128].setRotationPoint(-44F, -28F, -8F);

        gunModel[129].addShapeBox(55.75F, -40.75F, 0F, 31, 9, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 4.5F, 1.5F, 0.0F, 1.25F, 1.5F, 0.0F, 1.25F, 1.5F, 0.0F, 4.5F, 1.5F); // Import
        gunModel[129].setRotationPoint(-44F, -28F, -8F);

        gunModel[130].addShapeBox(54.5F, -28.25F, 1F, 6, 4, 15, 0F, 0.5F, 0.0F, 1.0F, 6.5F, 0.25F, 1.0F, 6.5F, 0.25F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 1.5F, 0.0F, 1.0F, 1.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F); // Import
        gunModel[130].setRotationPoint(-44F, -28F, -8F);

        gunModel[131].addShapeBox(44.75F, -40.75F, 1.5F, 11, 13, 14, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 3.0F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, 3.0F, 1.5F); // Import
        gunModel[131].setRotationPoint(-44F, -28F, -8F);

        gunModel[132].addShapeBox(44.75F, -40.75F, 17F, 1, 15, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 1.0F, 0.0F, 1.0F, 0.5F); // Import
        gunModel[132].setRotationPoint(-44F, -28F, -8F);

        gunModel[133].addShapeBox(45.75F, -40.75F, 17F, 2, 13, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.3F, 0.0F, 0.0F, 2.3F, -0.5F, 0.0F, 2.75F, -1.0F); // Import
        gunModel[133].setRotationPoint(-44F, -28F, -8F);

        gunModel[134].addShapeBox(30.75F, -40.75F, 0F, 14, 16, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 1.25F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 1.25F, 1.5F); // Import
        gunModel[134].setRotationPoint(-44F, -28F, -8F);

        gunModel[135].addShapeBox(27.75F, -40.75F, 0F, 3, 17, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 1.5F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 1.5F, 1.5F); // Import
        gunModel[135].setRotationPoint(-44F, -28F, -8F);

        gunModel[136].addShapeBox(23.75F, -40.75F, 0F, 4, 18, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 7.25F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, 7.25F, 1.5F); // Import
        gunModel[136].setRotationPoint(-44F, -28F, -8F);

        gunModel[137].addShapeBox(-19.25F, -40.75F, 0F, 43, 25, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 5.5F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 5.5F, 1.5F); // Import
        gunModel[137].setRotationPoint(-44F, -28F, -8F);

        gunModel[138].addShapeBox(44F, -28.25F, 1F, 10, 4, 15, 0F, -0.5F, -3.55F, 1.0F, 0.0F, -1.4F, 1.0F, 0.0F, -1.4F, 1.0F, -0.5F, -3.55F, 1.0F, -0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, -0.5F, 0.0F, 1.0F); // Import
        gunModel[138].setRotationPoint(-44F, -28F, -8F);

        gunModel[139].addShapeBox(38.5F, -28.25F, 1F, 6, 4, 15, 0F, -0.5F, -3.55F, 1.0F, 0.0F, -1.4F, 1.0F, 0.0F, -1.4F, 1.0F, -0.5F, -3.55F, 1.0F, -0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, -0.5F, 0.0F, 1.0F); // Import
        gunModel[139].setRotationPoint(-44F, -28F, -8F);

        gunModel[140].addShapeBox(-57.25F, -40.75F, 0F, 38, 8, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F); // Import
        gunModel[140].setRotationPoint(-44F, -28F, -8F);

        gunModel[141].addShapeBox(-57.25F, -42.75F, 0F, 35, 2, 17, 0F, 0.0F, 0.0F, 1.5F, -3.75F, 0.0F, 1.5F, -3.75F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F); // Import
        gunModel[141].setRotationPoint(-44F, -28F, -8F);

        gunModel[142].addShapeBox(-56.25F, -46.75F, 0F, 30, 4, 17, 0F, -0.1F, 0.0F, 1.5F, -2.75F, 0.0F, 1.5F, -2.75F, 0.0F, 1.5F, -0.1F, 0.0F, 1.5F, 1.0F, 0.0F, 1.5F, 0.25F, 0.0F, 1.5F, 0.25F, 0.0F, 1.5F, 1.0F, 0.0F, 1.5F); // Import
        gunModel[142].setRotationPoint(-44F, -28F, -8F);

        gunModel[143].addShapeBox(-53.25F, -55.75F, 0F, 24, 4, 17, 0F, 0.3F, 0.0F, 0.5F, -3.0F, 0.0F, 0.5F, -3.0F, 0.0F, 0.5F, 0.3F, 0.0F, 0.5F, 1.6F, 0.5F, 1.5F, -1.35F, 0.5F, 1.5F, -1.35F, 0.5F, 1.5F, 1.6F, 0.5F, 1.5F); // Import
        gunModel[143].setRotationPoint(-44F, -28F, -8F);

        gunModel[144].addShapeBox(-55.25F, -51.25F, 0F, 28, 4, 17, 0F, -0.4F, 0.0F, 1.5F, -3.35F, 0.0F, 1.5F, -3.35F, 0.0F, 1.5F, -0.4F, 0.0F, 1.5F, 0.9F, 0.5F, 1.5F, -1.75F, 0.5F, 1.5F, -1.75F, 0.5F, 1.5F, 0.9F, 0.5F, 1.5F); // Import
        gunModel[144].setRotationPoint(-44F, -28F, -8F);

        gunModel[145].addShapeBox(-53.25F, -58.75F, 1F, 22, 3, 15, 0F, -0.35F, -0.5F, 0.25F, -2.0F, -0.5F, 0.25F, -2.0F, -0.5F, 0.25F, -0.35F, -0.5F, 0.25F, 0.3F, 0.0F, 1.5F, -1.0F, 0.0F, 1.5F, -1.0F, 0.0F, 1.5F, 0.3F, 0.0F, 1.5F); // Import
        gunModel[145].setRotationPoint(-44F, -28F, -8F);

        gunModel[146].addShapeBox(-51.25F, -59.75F, 2.5F, 19, 1, 12, 0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.6F, 0.5F, 1.75F, -1.0F, 0.5F, 1.75F, -1.0F, 0.5F, 1.75F, 1.6F, 0.5F, 1.75F); // Import
        gunModel[146].setRotationPoint(-44F, -28F, -8F);

        gunModel[147].addShapeBox(-58.25F, -42.75F, 0F, 1, 42, 17, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[147].setRotationPoint(-44F, -28F, -8F);

        gunModel[148].addShapeBox(-53.75F, -59.75F, 2F, 1, 1, 13, 0F, -1.0F, 0.0F, -1.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -1.5F, 0.15F, 0.5F, 0.25F, -0.15F, 0.5F, 1.25F, -0.15F, 0.5F, 1.25F, 0.15F, 0.5F, 0.25F); // Import
        gunModel[148].setRotationPoint(-44F, -28F, -8F);

        gunModel[149].addShapeBox(-55.85F, -51.25F, 0F, 1, 4, 17, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F, 1.3F, 0.5F, 0.5F, -1.3F, 0.5F, 1.5F, -1.3F, 0.5F, 1.5F, 1.3F, 0.5F, 0.5F); // Import
        gunModel[149].setRotationPoint(-44F, -28F, -8F);

        gunModel[150].addShapeBox(-54.55F, -55.75F, 0F, 1, 4, 17, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 1.3F, 0.5F, 0.5F, -1.3F, 0.5F, 1.5F, -1.3F, 0.5F, 1.5F, 1.3F, 0.5F, 0.5F); // Import
        gunModel[150].setRotationPoint(-44F, -28F, -8F);

        gunModel[151].addShapeBox(-53.25F, -58.25F, 1F, 1, 2, 15, 0F, 0.65F, 0.0F, -0.75F, -0.65F, 0.0F, 0.25F, -0.65F, 0.0F, 0.25F, 0.65F, 0.0F, -0.75F, 1.3F, 0.5F, 0.5F, -1.3F, 0.5F, 1.5F, -1.3F, 0.5F, 1.5F, 1.3F, 0.5F, 0.5F); // Import
        gunModel[151].setRotationPoint(-44F, -28F, -8F);

        gunModel[152].addShapeBox(-31.25F, -49.75F, 0.5F, 61, 9, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[152].setRotationPoint(-44F, -28F, -8F);

        gunModel[153].addShapeBox(-31.25F, -52.75F, 0.5F, 61, 3, 16, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[153].setRotationPoint(-44F, -28F, -8F);

        gunModel[154].addShapeBox(-32.25F, -54.75F, 1.5F, 62, 2, 12, 0F, 0.0F, 0.0F, -1.5F, 2.0F, 0.0F, -1.5F, 2.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[154].setRotationPoint(-44F, -28F, -8F);

        gunModel[155].addShapeBox(-32.25F, -55.75F, 3F, 62, 1, 11, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[155].setRotationPoint(-44F, -28F, -8F);

        gunModel[156].addShapeBox(-57F, -47.25F, 0F, 1, 4, 17, 0F, 0.15F, -0.5F, 0.5F, -0.15F, -0.5F, 1.5F, -0.15F, -0.5F, 1.5F, 0.15F, -0.5F, 0.5F, 1.25F, 0.5F, 0.5F, -1.25F, 0.5F, 1.5F, -1.25F, 0.5F, 1.5F, 1.25F, 0.5F, 0.5F); // Import
        gunModel[156].setRotationPoint(-44F, -28F, -8F);

        gunModel[157].addShapeBox(-19.25F, -14.75F, 0F, 43, 3, 17, 0F, 0.0F, -4.5F, 1.5F, 0.0F, 0.75F, 1.5F, 0.0F, 0.75F, 1.5F, 0.0F, -4.5F, 1.5F, 0.0F, 5.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 5.5F, 0.0F); // Import
        gunModel[157].setRotationPoint(-44F, -28F, -8F);

        gunModel[158].addShapeBox(132.75F, -40.75F, 0F, 18, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        gunModel[158].setRotationPoint(-44F, -28F, -8F);

        gunModel[159].addShapeBox(132.75F, -26F, 0F, 6, 4, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[159].setRotationPoint(-44F, -28F, -8F);

        gunModel[160].addShapeBox(132.75F, -28F, 0F, 6, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[160].setRotationPoint(-44F, -28F, -8F);

        gunModel[161].addShapeBox(138.75F, -26F, 0F, 3, 4, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[161].setRotationPoint(-44F, -28F, -8F);

        gunModel[162].addShapeBox(138.75F, -28F, 0F, 3, 2, 17, 0F, -1.5F, 0.0F, -1.0F, 1.5F, 0.0F, -2.0F, 1.5F, 0.0F, -2.0F, -1.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[162].setRotationPoint(-44F, -28F, -8F);

        gunModel[163].addShapeBox(140.25F, -30F, 1F, 3, 2, 15, 0F, -1.5F, 0.0F, 0.0F, 1.5F, -1.0F, -1.0F, 1.5F, -1.0F, -1.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[163].setRotationPoint(-44F, -28F, -8F);

        gunModel[164].addShapeBox(144.75F, -30F, 1F, 4, 1, 15, 0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[164].setRotationPoint(-44F, -28F, -8F);

        gunModel[165].addShapeBox(141.75F, -33F, 1F, 7, 3, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[165].setRotationPoint(-44F, -28F, -8F);

        gunModel[166].addShapeBox(139.75F, -32F, 1F, 2, 2, 15, 0F, -0.5F, -1.0F, 1.0F, 0.0F, 1.0F, 1.0F, 0.0F, 1.0F, 1.0F, -0.5F, -1.0F, 1.0F, -0.5F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 2.0F, 0.0F); // Import
        gunModel[166].setRotationPoint(-44F, -28F, -8F);

        gunModel[167].addShapeBox(138.25F, -31F, 0F, 2, 3, 17, 0F, -0.5F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -3.0F, 0.0F, -0.5F, 2.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 2.0F, 0.0F); // Import
        gunModel[167].setRotationPoint(-44F, -28F, -8F);

        gunModel[168].addShapeBox(132.75F, -31F, 0F, 6, 3, 17, 0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[168].setRotationPoint(-44F, -28F, -8F);

        gunModel[169].addShapeBox(132.75F, -33F, 0F, 8, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[169].setRotationPoint(-44F, -28F, -8F);

        gunModel[170].addShapeBox(150.75F, -40.75F, 0F, 4, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        gunModel[170].setRotationPoint(-44F, -28F, -8F);

        gunModel[171].addShapeBox(154.75F, -39.25F, 0F, 3, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        gunModel[171].setRotationPoint(-44F, -28F, -8F);

        gunModel[172].addShapeBox(157.75F, -37.25F, 0F, 1, 8, 17, 0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[172].setRotationPoint(-44F, -28F, -8F);

        gunModel[173].addShapeBox(150.75F, -33F, 1F, 4, 3, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, -1.5F, 1.0F, 0.0F, -1.5F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 1.0F, 0.0F, -1.0F, 3.0F, 0.0F, -1.0F, 3.0F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[173].setRotationPoint(-44F, -28F, -8F);

        gunModel[174].addShapeBox(148.75F, -33F, 1F, 2, 3, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[174].setRotationPoint(-44F, -28F, -8F);

        gunModel[175].addShapeBox(148.75F, -30F, 1F, 2, 1, 15, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[175].setRotationPoint(-44F, -28F, -8F);

        gunModel[176].addShapeBox(150.75F, -29F, 1F, 3, 1, 15, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 2.0F, -1.0F, 0.0F, 2.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[176].setRotationPoint(-44F, -28F, -8F);

        gunModel[177].addShapeBox(154.75F, -31F, 1F, 3, 3, 15, 0F, 0.0F, 0.5F, 1.0F, 0.0F, -1.5F, 1.0F, 0.0F, -1.5F, 1.0F, 0.0F, 0.5F, 1.0F, 1.0F, 1.0F, 0.0F, -2.5F, 3.0F, 0.0F, -2.5F, 3.0F, 0.0F, 1.0F, 1.0F, 0.0F); // Import
        gunModel[177].setRotationPoint(-44F, -28F, -8F);

        gunModel[178].addShapeBox(153.75F, -28F, 1F, 1, 1, 15, 0F, 0.0F, -1.0F, 0.0F, 0.5F, -3.0F, 0.0F, 0.5F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, -1.0F, 0.0F, 3.0F, -1.0F, 0.0F, 3.0F, -1.0F, 0.0F, 1.0F, -1.0F); // Import
        gunModel[178].setRotationPoint(-44F, -28F, -8F);

        gunModel[179].addShapeBox(87.75F, -37.25F, 4F, 85, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[179].setRotationPoint(-44F, -28F, -8F);

        gunModel[180].addShapeBox(87.75F, -40.25F, 4F, 85, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[180].setRotationPoint(-44F, -28F, -8F);

        gunModel[181].addShapeBox(87.75F, -43.25F, 4F, 85, 3, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[181].setRotationPoint(-44F, -28F, -8F);

        gunModel[182].addShapeBox(116.5F, -23.5F, 0F, 5, 1, 17, 0F, 0.75F, 0.5F, -2.0F, -0.4F, 0.5F, 0.0F, -0.4F, 0.5F, 0.0F, 0.75F, 0.5F, -2.0F, 0.25F, 0.5F, -2.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, -2.0F); // Import
        gunModel[182].setRotationPoint(-44F, -28F, -8F);

        gunModel[183].addShapeBox(116F, -25.5F, 0F, 5, 1, 17, 0F, 2.25F, 0.25F, -2.0F, -0.55F, 0.5F, 0.0F, -0.55F, 0.5F, 0.0F, 2.25F, 0.25F, -2.0F, 0.25F, 0.5F, -2.0F, 0.1F, 0.5F, 0.0F, 0.1F, 0.5F, 0.0F, 0.25F, 0.5F, -2.0F); // Import
        gunModel[183].setRotationPoint(-44F, -28F, -8F);

        gunModel[184].addShapeBox(110F, -31F, 0F, 4, 5, 17, 0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.25F, -2.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, -2.0F, 0.25F, 0.25F, -2.0F); // Import
        gunModel[184].setRotationPoint(-44F, -28F, -8F);

        gunModel[185].addShapeBox(114F, -31F, 0F, 4, 5, 17, 0F, -0.25F, 0.5F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.5F, 0.0F, 0.25F, 0.25F, -2.0F, -0.25F, 0.1F, -0.8F, -0.25F, 0.1F, -0.8F, 0.25F, 0.25F, -2.0F); // Import
        gunModel[185].setRotationPoint(-44F, -28F, -8F);

        gunModel[186].addShapeBox(118F, -29F, 0F, 2, 3, 17, 0F, 0.25F, 1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 0.1F, -0.8F, -0.25F, 0.05F, -0.2F, -0.25F, 0.05F, -0.2F, 0.25F, 0.1F, -0.8F); // Import
        gunModel[186].setRotationPoint(-44F, -28F, -8F);

        gunModel[187].addShapeBox(120F, -29F, 0F, 1, 3, 17, 0F, 0.25F, -1.0F, 0.0F, -1.25F, -1.0F, 0.0F, -1.25F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 0.05F, -0.2F, -0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, 0.25F, 0.05F, -0.2F); // Import
        gunModel[187].setRotationPoint(-44F, -28F, -8F);

        gunModel[188].addShapeBox(96F, -31F, 0F, 14, 5, 17, 0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.5F, 0.0F, -0.25F, 0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.75F, -2.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, -2.0F, 0.25F, 0.75F, -2.0F); // Import
        gunModel[188].setRotationPoint(-44F, -28F, -8F);

        gunModel[189].addShapeBox(87F, -30.5F, 0F, 9, 5, 17, 0F, 0.25F, 0.0F, 1.5F, -0.25F, 0.5F, 0.0F, -0.25F, 0.5F, 0.0F, 0.25F, 0.0F, 1.5F, 0.25F, 0.75F, -1.5F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, -2.0F, 0.25F, 0.75F, -1.5F); // Import
        gunModel[189].setRotationPoint(-44F, -28F, -8F);

        gunModel[190].addShapeBox(67.15F, -28.5F, 0F, 19, 5, 17, 0F, 0.25F, -0.1F, 1.5F, 0.6F, 2.0F, 1.5F, 0.6F, 2.0F, 1.5F, 0.25F, -0.1F, 1.5F, 0.25F, 0.85F, -1.5F, 0.6F, -1.25F, -1.5F, 0.6F, -1.25F, -1.5F, 0.25F, 0.85F, -1.5F); // Import
        gunModel[190].setRotationPoint(-44F, -28F, -8F);

        gunModel[191].addShapeBox(62.5F, -23.5F, 1F, 2, 1, 15, 0F, 0.25F, 1.0F, 1.0F, 2.4F, -0.85F, -0.5F, 2.4F, -0.85F, -0.5F, 0.25F, 1.0F, 1.0F, 1.75F, -0.25F, 1.0F, 0.5F, 1.25F, -1.25F, 0.5F, 1.25F, -1.25F, 1.75F, -0.25F, 1.0F); // Import
        gunModel[191].setRotationPoint(-44F, -28F, -8F);

        gunModel[192].addShapeBox(56.15F, -26.5F, 0F, 10, 1, 17, 0F, 0.4F, 0.75F, 1.5F, 0.75F, 1.9F, 1.5F, 0.75F, 1.9F, 1.5F, 0.4F, 0.75F, 1.5F, 0.4F, 0.85F, 0.0F, 0.75F, -1.25F, 0.65F, 0.75F, -1.25F, 0.65F, 0.4F, 0.85F, 0.0F); // Import
        gunModel[192].setRotationPoint(-44F, -28F, -8F);

        gunModel[193].addShapeBox(64.5F, -25.5F, 1F, 2, 1, 15, 0F, 0.15F, 0.75F, 1.0F, 0.4F, 1.25F, 1.65F, 0.4F, 1.25F, 1.65F, 0.15F, 0.75F, 1.0F, 2.25F, 0.0F, 1.0F, 0.4F, 1.85F, -0.5F, 0.4F, 1.85F, -0.5F, 2.25F, 0.0F, 1.0F); // Import
        gunModel[193].setRotationPoint(-44F, -28F, -8F);

        gunModel[194].addShapeBox(54.75F, -27F, 0F, 1, 2, 17, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F); // Import
        gunModel[194].setRotationPoint(-44F, -28F, -8F);

        gunModel[195].addShapeBox(52.75F, -27F, 0F, 2, 2, 17, 0F, 0.0F, -0.45F, 2.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -0.45F, 2.5F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F); // Import
        gunModel[195].setRotationPoint(-44F, -28F, -8F);

        gunModel[196].addShapeBox(23.75F, -20F, 0F, 4, 3, 17, 0F, 0.0F, -4.5F, 1.5F, 0.0F, 2.25F, 1.5F, 0.0F, 2.25F, 1.5F, 0.0F, -4.5F, 1.5F, 0.0F, 5.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 5.5F, 0.0F); // Import
        gunModel[196].setRotationPoint(-44F, -28F, -8F);

        gunModel[197].addShapeBox(-24.25F, -32.75F, 0F, 5, 22, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, 1.5F, 0.0F); // Import
        gunModel[197].setRotationPoint(-44F, -28F, -8F);

        gunModel[198].addShapeBox(-57.25F, -32.75F, 0F, 3, 32, 17, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F); // Import
        gunModel[198].setRotationPoint(-44F, -28F, -8F);

        gunModel[199].addShapeBox(-54.25F, -32.75F, 0F, 30, 24, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[199].setRotationPoint(-44F, -28F, -8F);

        gunModel[200].addShapeBox(-54.25F, -8.75F, 0F, 13, 8, 17, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[200].setRotationPoint(-44F, -28F, -8F);

        gunModel[201].addShapeBox(-41.25F, -8.75F, 0F, 10, 8, 17, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[201].setRotationPoint(-44F, -28F, -8F);

        gunModel[202].addShapeBox(-31.25F, -8.75F, 0F, 4, 5, 17, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[202].setRotationPoint(-44F, -28F, -8F);

        gunModel[203].addShapeBox(-27.25F, -8.75F, 0F, 3, 3, 17, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        gunModel[203].setRotationPoint(-44F, -28F, -8F);

        gunModel[204].addShapeBox(27.75F, -26.75F, 0F, 3, 3, 17, 0F, 0.0F, -4.5F, 1.5F, 0.0F, -3.25F, 1.5F, 0.0F, -3.25F, 1.5F, 0.0F, -4.5F, 1.5F, 0.0F, 5.5F, 0.0F, 0.0F, 3.75F, 0.0F, 0.0F, 3.75F, 0.0F, 0.0F, 5.5F, 0.0F); // Import
        gunModel[204].setRotationPoint(-44F, -28F, -8F);

        gunModel[205].addShapeBox(30.75F, -28F, 0F, 14, 3, 17, 0F, 0.0F, -4.5F, 1.5F, 0.0F, -3.25F, 1.5F, 0.0F, -3.25F, 1.5F, 0.0F, -4.5F, 1.5F, 0.0F, 5.0F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, 5.0F, 0.0F); // Import
        gunModel[205].setRotationPoint(-44F, -28F, -8F);

        gunModel[206].addShapeBox(44.75F, -29.25F, 0F, 1, 3, 17, 0F, 0.0F, -4.5F, 1.5F, 0.0F, -4.25F, 2.0F, 0.0F, -4.25F, 2.0F, 0.0F, -4.5F, 1.5F, 0.0F, 4.5F, 0.0F, 0.0F, 4.25F, 0.0F, 0.0F, 4.25F, 0.0F, 0.0F, 4.5F, 0.0F); // Import
        gunModel[206].setRotationPoint(-44F, -28F, -8F);

        gunModel[207].addShapeBox(45.75F, -25F, 0F, 2, 2, 17, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.4F, 2.4F, 0.0F, 0.4F, 2.4F, 0.0F, 0.0F, 2.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[207].setRotationPoint(-44F, -28F, -8F);

        gunModel[208].addShapeBox(26.75F, -20F, 0F, 2, 8, 17, 0F, 0.0F, -3.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.25F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[208].setRotationPoint(-44F, -28F, -8F);

        gunModel[209].addShapeBox(25.75F, -20F, 1F, 1, 8, 15, 0F, 0.0F, -5.0F, 0.0F, 0.0F, -3.25F, 1.0F, 0.0F, -3.25F, 1.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[209].setRotationPoint(-44F, -28F, -8F);

        gunModel[210].addShapeBox(-24.25F, -9.5F, 0F, 5, 3, 17, 0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.75F, 1.5F, 0.0F, 0.75F, 1.5F, 0.0F, -0.25F, 0.0F, 0.0F, 1.25F, -1.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 1.25F, -1.5F); // Import
        gunModel[210].setRotationPoint(-44F, -28F, -8F);

        gunModel[211].addShapeBox(-27.25F, -8.75F, 0F, 3, 3, 17, 0F, 0.0F, -3.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -3.25F, 0.0F, 0.0F, 3.25F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 3.25F, -1.5F); // Import
        gunModel[211].setRotationPoint(-44F, -28F, -8F);

        gunModel[212].addShapeBox(-31.25F, -5.5F, 0F, 4, 3, 17, 0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 1.75F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 1.75F, -1.5F); // Import
        gunModel[212].setRotationPoint(-44F, -28F, -8F);

        gunModel[213].addShapeBox(-41.25F, -3.75F, 0F, 10, 3, 17, 0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 3.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 3.0F, -1.5F); // Import
        gunModel[213].setRotationPoint(-44F, -28F, -8F);

        gunModel[214].addShapeBox(-54.25F, -0.75F, 2F, 13, 3, 15, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        gunModel[214].setRotationPoint(-44F, -28F, -8F);

        gunModel[215].addShapeBox(162.25F, -46F, 4.5F, 8, 3, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[215].setRotationPoint(-44F, -28F, -8F);

        gunModel[216].addShapeBox(162.25F, -43F, 3.5F, 8, 3, 10, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[216].setRotationPoint(-44F, -28F, -8F);

        gunModel[217].addShapeBox(162.25F, -40F, 3.5F, 8, 2, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[217].setRotationPoint(-44F, -28F, -8F);

        gunModel[218].addShapeBox(162.25F, -38F, 3.5F, 8, 3, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        gunModel[218].setRotationPoint(-44F, -28F, -8F);

        gunModel[219].addShapeBox(162.25F, -35F, 5F, 8, 5, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[219].setRotationPoint(-44F, -28F, -8F);

        gunModel[220].addShapeBox(162.25F, -30.5F, 5F, 8, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F); // Import
        gunModel[220].setRotationPoint(-44F, -28F, -8F);

        gunModel[221].addShapeBox(162.25F, -49F, 4.5F, 8, 3, 8, 0F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[221].setRotationPoint(-44F, -28F, -8F);

        gunModel[222].addShapeBox(163.25F, -53F, 5F, 6, 4, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[222].setRotationPoint(-44F, -28F, -8F);

        gunModel[223].addShapeBox(54.75F, -40.75F, 17F, 1, 13, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.75F, 1.0F); // Import
        gunModel[223].setRotationPoint(-44F, -28F, -8F);

        gunModel[224].addShapeBox(52.75F, -40.75F, 17F, 2, 11, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 3.2F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, -1.0F, 0.0F, 3.2F, -0.5F); // Import
        gunModel[224].setRotationPoint(-44F, -28F, -8F);

        gunModel[225].addShapeBox(47.75F, -40.75F, 17F, 5, 11, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 4.3F, 0.0F, 0.0F, 3.15F, 0.0F, 0.0F, 3.15F, -0.5F, 0.0F, 4.3F, -0.5F); // Import
        gunModel[225].setRotationPoint(-44F, -28F, -8F);

        gunModel[226].addShapeBox(47.75F, -26F, 0F, 5, 1, 17, 0F, 0.0F, -0.55F, 2.5F, 0.0F, 0.55F, 2.5F, 0.0F, 0.55F, 2.5F, 0.0F, -0.55F, 2.5F, 0.0F, 1.6F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 1.6F, 0.0F); // Import
        gunModel[226].setRotationPoint(-44F, -28F, -8F);

        gunModel[227].addShapeBox(44.75F, -40.75F, -1F, 1, 15, 1, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 0.75F, 1.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[227].setRotationPoint(-44F, -28F, -8F);

        gunModel[228].addShapeBox(45.75F, -40.75F, -3F, 2, 13, 3, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.75F, -1.0F, 0.0F, 2.3F, -0.5F, 0.0F, 2.3F, 0.0F, 0.0F, 2.75F, 0.0F); // Import
        gunModel[228].setRotationPoint(-44F, -28F, -8F);

        gunModel[229].addShapeBox(54.75F, -40.75F, -1F, 1, 13, 1, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 1.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        gunModel[229].setRotationPoint(-44F, -28F, -8F);

        gunModel[230].addShapeBox(52.75F, -40.75F, -3F, 2, 11, 3, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.2F, -0.5F, 0.0F, 2.75F, -1.0F, 0.0F, 2.75F, 0.0F, 0.0F, 3.2F, 0.0F); // Import
        gunModel[230].setRotationPoint(-44F, -28F, -8F);

        gunModel[231].addShapeBox(47.75F, -40.75F, -3F, 5, 11, 3, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.3F, -0.5F, 0.0F, 3.15F, -0.5F, 0.0F, 3.15F, 0.0F, 0.0F, 4.3F, 0.0F); // Import
        gunModel[231].setRotationPoint(-44F, -28F, -8F);

        gunModel[232].addShapeBox(-29.25F, -58.75F, 4.5F, 82, 2, 8, 0F, 0.0F, 0F, 1.0F, -1F, 0F, 1.0F, -1F, 0F, 1.0F, 0.0F, 0F, 1.0F, 0.0F, -0.5F, -0.5F, -1F, -0.5F, -0.5F, -1F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        gunModel[232].setRotationPoint(-44F, -27F, -8F);

        gunModel[233].addShapeBox(-57.25F, -0.75F, 2F, 3, 3, 15, 0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        gunModel[233].setRotationPoint(-44F, -28F, -8F);

        gunModel[234].addShapeBox(-58.25F, -0.75F, 2F, 1, 3, 15, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -2.5F); // Import
        gunModel[234].setRotationPoint(-44F, -28F, -8F);

        gunModel[235].addShapeBox(-66.25F, -35.75F, 0F, 2, 34, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[235].setRotationPoint(-44F, -28F, -8F);

        gunModel[236].addShapeBox(-64.25F, -35.75F, 0F, 2, 34, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[236].setRotationPoint(-44F, -28F, -8F);

        gunModel[237].addShapeBox(-62.25F, -35.75F, 0F, 2, 34, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[237].setRotationPoint(-44F, -28F, -8F);

        gunModel[238].addShapeBox(-60.25F, -25.75F, 2F, 2, 21, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[238].setRotationPoint(-44F, -28F, -8F);

        gunModel[239].addShapeBox(-62.25F, -25.75F, 2F, 2, 1, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F); // Import
        gunModel[239].setRotationPoint(-44F, -28F, -8F);

        gunModel[240].addShapeBox(-62.25F, -22.75F, 2F, 2, 1, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F); // Import
        gunModel[240].setRotationPoint(-44F, -28F, -8F);

        gunModel[241].addShapeBox(-62.25F, -24.75F, 2F, 2, 2, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -8.0F); // Import
        gunModel[241].setRotationPoint(-44F, -28F, -8F);

        gunModel[242].addShapeBox(-62.25F, -5.75F, 2F, 2, 1, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F); // Import
        gunModel[242].setRotationPoint(-44F, -28F, -8F);

        gunModel[243].addShapeBox(-62.25F, -7.75F, 2F, 2, 2, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -8.0F); // Import
        gunModel[243].setRotationPoint(-44F, -28F, -8F);

        gunModel[244].addShapeBox(-62.25F, -8.75F, 2F, 2, 1, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F); // Import
        gunModel[244].setRotationPoint(-44F, -28F, -8F);

        gunModel[245].addShapeBox(-62.25F, -21.75F, 6F, 2, 13, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F); // Import
        gunModel[245].setRotationPoint(-44F, -28F, -8F);

        gunModel[246].addShapeBox(-64.75F, -39.75F, -1.5F, 3, 4, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[246].setRotationPoint(-44F, -28F, -8F);

        gunModel[247].addShapeBox(-61.75F, -39.75F, -1.5F, 3, 4, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[247].setRotationPoint(-44F, -28F, -8F);

        gunModel[248].addShapeBox(-67.75F, -39.75F, -1.5F, 3, 4, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[248].setRotationPoint(-44F, -28F, -8F);

        gunModel[249].addShapeBox(73.25F, -23.5F, 5F, 5, 3, 7, 0F, 1.0F, -0.25F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 1.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[249].setRotationPoint(-44F, -28F, -8F);

        gunModel[250].addShapeBox(73.25F, -20.5F, 5F, 6, 2, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[250].setRotationPoint(-44F, -28F, -8F);

        gunModel[251].addShapeBox(73.25F, -18.5F, 5F, 6, 2, 7, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[251].setRotationPoint(-44F, -28F, -8F);

        gunModel[252].addShapeBox(73.5F, -16.5F, 5F, 4, 2, 7, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[252].setRotationPoint(-44F, -28F, -8F);

        gunModel[253].addShapeBox(73.5F, -14.5F, 5F, 4, 2, 7, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[253].setRotationPoint(-44F, -28F, -8F);

        gunModel[254].addShapeBox(74.5F, -12.5F, 5F, 3, 3, 7, 0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[254].setRotationPoint(-44F, -28F, -8F);

        gunModel[255].addShapeBox(76.5F, -9.5F, 5F, 2, 3, 7, 0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        gunModel[255].setRotationPoint(-44F, -28F, -8F);

        gunModel[256].addShapeBox(78.75F, -6.5F, 5F, 2, 1, 7, 0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.75F, -0.25F, 0.0F, 0.75F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[256].setRotationPoint(-44F, -28F, -8F);

        gunModel[257].addShapeBox(4.75F, -37.75F, 18F, 6, 21, 2, 0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[257].setRotationPoint(-44F, -28F, -8F);

        gunModel[258].addShapeBox(-0.25F, -31.75F, 18F, 5, 21, 2, 0F, 0.0F, -5.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F); // Import
        gunModel[258].setRotationPoint(-44F, -28F, -8F);

        gunModel[259].addShapeBox(-0.25F, -15.75F, 18F, 5, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        gunModel[259].setRotationPoint(-44F, -28F, -8F);

        gunModel[260].addShapeBox(0.75F, -14.75F, 18F, 3, 1, 2, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, -0.25F, 0.0F, -1.25F, -0.25F, 0.0F, -1.25F, -0.25F, 0.0F, -1.25F, -0.25F, 0.0F); // Import
        gunModel[260].setRotationPoint(-44F, -28F, -8F);

        gunModel[261].addShapeBox(-5.25F, -26.25F, 18F, 5, 15, 2, 0F, 0.0F, -4.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.5F, 0.0F, 0.0F, -9.5F, 0.0F, 0.0F, -4.5F, 0.0F, 0.0F, -4.5F, 0.0F, 0.0F, -9.5F, 0.0F); // Import
        gunModel[261].setRotationPoint(-44F, -28F, -8F);

        gunModel[262].addShapeBox(10.75F, -37.75F, 18F, 3, 16, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[262].setRotationPoint(-44F, -28F, -8F);

        gunModel[263].addShapeBox(13.75F, -37.75F, 18F, 2, 16, 2, 0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[263].setRotationPoint(-44F, -28F, -8F);

        gunModel[264].addShapeBox(15.75F, -23.75F, 18F, 1, 1, 2, 0F, 0.0F, 2.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[264].setRotationPoint(-44F, -28F, -8F);

        gunModel[265].addShapeBox(15.75F, -39.75F, 18F, 2, 13, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[265].setRotationPoint(-44F, -28F, -8F);

        gunModel[266].addShapeBox(17.25F, -39.75F, 18F, 5, 13, 2, 0F, 0.0F, -0.25F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[266].setRotationPoint(-44F, -28F, -8F);

        gunModel[267].addShapeBox(21.25F, -38.75F, 18F, 3, 13, 2, 0F, -0.5F, -0.5F, 0.0F, -0.5F, -3.25F, 0.0F, -0.5F, -3.25F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -1.25F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, -1.25F, 0.0F); // Import
        gunModel[267].setRotationPoint(-44F, -28F, -8F);

        gunModel[268].addShapeBox(23.25F, -35.75F, 18F, 4, 10, 2, 0F, -0.5F, -0.25F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, -0.75F, 0.0F); // Import
        gunModel[268].setRotationPoint(-44F, -28F, -8F);

        gunModel[269].addShapeBox(26.25F, -35.75F, 18F, 3, 10, 2, 0F, -0.5F, -1.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -0.75F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.5F, -0.75F, 0.0F); // Import
        gunModel[269].setRotationPoint(-44F, -28F, -8F);

        gunModel[270].addShapeBox(29.25F, -32.75F, 18F, 14, 5, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.5F, 0.0F, 0.0F, 3.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[270].setRotationPoint(-44F, -28F, -8F);

        gunModel[271].addShapeBox(43.25F, -28.25F, 18F, 1, 4, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[271].setRotationPoint(-44F, -28F, -8F);

        gunModel[272].addShapeBox(-25.25F, -32.75F, -1.5F, 6, 2, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F); // Import
        gunModel[272].setRotationPoint(-44F, -28F, -8F);

        gunModel[273].addShapeBox(-21.25F, -30.75F, -1.5F, 2, 4, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        gunModel[273].setRotationPoint(-44F, -28F, -8F);

        gunModel[274].addShapeBox(31.5F, 20F, -0.5F, 24, 13, 18, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[274].setRotationPoint(-44F, -28F, -8F);

        gunModel[275].addShapeBox(31.5F, 7F, -0.5F, 24, 13, 18, 0F, -3.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[275].setRotationPoint(-44F, -28F, -8F);

        gunModel[276].addShapeBox(34.5F, -5F, -0.5F, 21, 12, 18, 0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[276].setRotationPoint(-44F, -28F, -8F);

        gunModel[277].addShapeBox(37.5F, -13F, -0.5F, 18, 8, 18, 0F, -3.75F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -3.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[277].setRotationPoint(-44F, -28F, -8F);

        gunModel[278].addShapeBox(41.5F, -18F, -0.5F, 14, 5, 18, 0F, -5.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[278].setRotationPoint(-44F, -28F, -8F);

        gunModel[279].addShapeBox(46.5F, -21F, -0.5F, 9, 3, 18, 0F, -5.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[279].setRotationPoint(-44F, -28F, -8F);

        gunModel[280].addShapeBox(50.5F, -23F, -0.5F, 6, 2, 18, 0F, -6.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[280].setRotationPoint(-44F, -28F, -8F);

        gunModel[281].addShapeBox(41.5F, 33F, -0.5F, 14, 8, 18, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[281].setRotationPoint(-44F, -28F, -8F);

        gunModel[282].addShapeBox(39.5F, 33F, -0.5F, 2, 8, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F); // Import
        gunModel[282].setRotationPoint(-44F, -28F, -8F);

        gunModel[283].addShapeBox(36.5F, 33F, -0.5F, 3, 3, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F); // Import
        gunModel[283].setRotationPoint(-44F, -28F, -8F);

        gunModel[284].addShapeBox(31.5F, 33F, -0.5F, 5, 1, 18, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[284].setRotationPoint(-44F, -28F, -8F);

        gunModel[285].addShapeBox(123.5F, -19F, -0.5F, 12, 17, 18, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[285].setRotationPoint(-44F, -28F, -8F);

        gunModel[286].addShapeBox(123.5F, -25F, -0.5F, 12, 6, 18, 0F, -3.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[286].setRotationPoint(-44F, -28F, -8F);

        gunModel[287].addShapeBox(126.5F, -29F, -0.5F, 9, 4, 18, 0F, -3.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -3.75F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[287].setRotationPoint(-44F, -28F, -8F);

        gunModel[288].addShapeBox(129.5F, -33F, -0.5F, 8, 4, 18, 0F, -5.75F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, -5.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        gunModel[288].setRotationPoint(-44F, -28F, -8F);

        gunModel[289].addShapeBox(134.5F, -35F, -0.5F, 6, 2, 18, 0F, -5.75F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -5.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        gunModel[289].setRotationPoint(-44F, -28F, -8F);

        gunModel[290].addShapeBox(123.5F, -2F, -0.5F, 12, 4, 18, 0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F); // Import
        gunModel[290].setRotationPoint(-44F, -28F, -8F);

        gunModel[291].addShapeBox(123.5F, 2F, -0.5F, 12, 4, 18, 0F, 1.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 4.75F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 4.75F, 0.0F, 0.0F); // Import
        gunModel[291].setRotationPoint(-44F, -28F, -8F);

        gunModel[292].addShapeBox(121.5F, 6F, -0.5F, 14, 2, 18, 0F, 2.75F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 4.75F, 0.0F, 0.0F, 1.15F, 0.0F, 0.0F, 1.15F, 0.0F, 0.0F, 4.75F, 0.0F, 0.0F); // Import
        gunModel[292].setRotationPoint(-44F, -28F, -8F);

        gunModel[293].addShapeBox(121.5F, 8F, -0.5F, 14, 7, 18, 0F, 4.5F, 0.0F, 0.0F, 1.15F, 0.0F, 0.0F, 1.15F, 0.0F, 0.0F, 4.5F, 0.0F, 0.0F, -10.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -10.75F, 0.0F, 0.0F); // Import
        gunModel[293].setRotationPoint(-44F, -28F, -8F);

        gunModel[294].addShapeBox(132.5F, 15F, -0.5F, 5, 1, 18, 0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -3.5F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F, -3.5F, 0.5F, 0.0F); // Import
        gunModel[294].setRotationPoint(-44F, -28F, -8F);

        gunModel[295].addShapeBox(54.75F, -49.75F, 0.5F, 33, 9, 16, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[295].setRotationPoint(-44F, -28F, -8F);

        gunModel[296].addShapeBox(54.75F, -52.75F, 0.5F, 33, 3, 16, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[296].setRotationPoint(-44F, -28F, -8F);

        gunModel[297].addShapeBox(54.75F, -54.75F, 1.5F, 33, 2, 6, 0F, 2.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[297].setRotationPoint(-44F, -28F, -8F);

        gunModel[298].addShapeBox(54.75F, -55.75F, 3F, 33, 1, 11, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[298].setRotationPoint(-44F, -28F, -8F);

        gunModel[299].addShapeBox(29.75F, -49.75F, 7.5F, 25, 9, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[299].setRotationPoint(-44F, -28F, -8F);

        gunModel[300].addShapeBox(29.75F, -52.75F, 7.5F, 25, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[300].setRotationPoint(-44F, -28F, -8F);

        gunModel[301].addShapeBox(-32.25F, -54.75F, 7.5F, 120, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[301].setRotationPoint(-44F, -28F, -8F);

        gunModel[302].addShapeBox(29.75F, -55.75F, 4.5F, 25, 1, 9, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[302].setRotationPoint(-44F, -28F, -8F);

        gunModel[303].addShapeBox(29.75F, -43.75F, 0.5F, 25, 3, 14, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[303].setRotationPoint(-44F, -28F, -8F);

        gunModel[304].addShapeBox(52.75F, -45.75F, 0.5F, 2, 2, 14, 0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[304].setRotationPoint(-44F, -28F, -8F);

        gunModel[305].addShapeBox(29.75F, -45.75F, 0.5F, 2, 2, 14, 0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[305].setRotationPoint(-44F, -28F, -8F);

        gunModel[306].addShapeBox(55.5F, -19F, 16.75F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[306].setRotationPoint(-44F, -28F, -8F);

        gunModel[307].addShapeBox(55.5F, -18F, 16.75F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[307].setRotationPoint(-44F, -28F, -8F);

        gunModel[308].addShapeBox(55.5F, -20F, 16.75F, 3, 1, 1, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[308].setRotationPoint(-44F, -28F, -8F);

        gunModel[309].addShapeBox(12.5F, -36F, 18.25F, 3, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[309].setRotationPoint(-44F, -28F, -8F);

        gunModel[310].addShapeBox(12.5F, -35F, 18.25F, 3, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[310].setRotationPoint(-44F, -28F, -8F);

        gunModel[311].addShapeBox(12.5F, -37F, 18.25F, 3, 1, 2, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[311].setRotationPoint(-44F, -28F, -8F);

        gunModel[312].addShapeBox(-54.25F, -32.75F, -1.5F, 2, 2, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[312].setRotationPoint(-44F, -28F, -8F);

        gunModel[313].addShapeBox(141.75F, -49.75F, 5.5F, 15, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[313].setRotationPoint(-44F, -28F, -8F);

        gunModel[314].addShapeBox(141.75F, -47.75F, 5.5F, 15, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[314].setRotationPoint(-44F, -28F, -8F);

        gunModel[315].addShapeBox(141.75F, -51.75F, 5.5F, 15, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[315].setRotationPoint(-44F, -28F, -8F);

        gunModel[316].addShapeBox(157.75F, -49.25F, 7F, 5, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[316].setRotationPoint(-44F, -28F, -8F);

        gunModel[317].addShapeBox(157.75F, -48.25F, 7F, 5, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[317].setRotationPoint(-44F, -28F, -8F);

        gunModel[318].addShapeBox(157.75F, -50.25F, 7F, 5, 1, 3, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[318].setRotationPoint(-44F, -28F, -8F);

        gunModel[319].addShapeBox(156.75F, -49.75F, 5.5F, 1, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[319].setRotationPoint(-44F, -28F, -8F);

        gunModel[320].addShapeBox(156.75F, -47.75F, 5.5F, 1, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, -1.5F, -2.5F, 0.0F, -1.5F, -2.5F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[320].setRotationPoint(-44F, -28F, -8F);

        gunModel[321].addShapeBox(156.75F, -51.75F, 5.5F, 1, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, -1.5F, -2.5F, 0.0F, -1.5F, -2.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[321].setRotationPoint(-44F, -28F, -8F);

        gunModel[322].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[322].setRotationPoint(-44F, -29F, -8F);

        gunModel[323].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[323].setRotationPoint(-38F, -29F, -8F);

        gunModel[324].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[324].setRotationPoint(-32F, -29F, -8F);

        gunModel[325].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[325].setRotationPoint(-26F, -29F, -8F);

        gunModel[326].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[326].setRotationPoint(-20F, -29F, -8F);

        gunModel[327].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[327].setRotationPoint(-14F, -29F, -8F);

        gunModel[328].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[328].setRotationPoint(-8F, -29F, -8F);

        gunModel[329].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[329].setRotationPoint(-2F, -29F, -8F);

        gunModel[330].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[330].setRotationPoint(4F, -29F, -8F);

        gunModel[331].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[331].setRotationPoint(10F, -29F, -8F);

        gunModel[332].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[332].setRotationPoint(16F, -29F, -8F);

        gunModel[333].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[333].setRotationPoint(22F, -29F, -8F);

        gunModel[334].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[334].setRotationPoint(28F, -29F, -8F);

        gunModel[335].addShapeBox(-29.25F, -58.75F, 4.5F, 3, 2, 8, 0F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, -0.5F, -0.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Import
        gunModel[335].setRotationPoint(34F, -29F, -8F);


        defaultBarrelModel = new ModelRendererTurbo[20];
        defaultBarrelModel[0] = new ModelRendererTurbo(this, 129, 137, textureX, textureY); // Import
        defaultBarrelModel[1] = new ModelRendererTurbo(this, 225, 1, textureX, textureY); // Import
        defaultBarrelModel[2] = new ModelRendererTurbo(this, 1, 209, textureX, textureY); // Import
        defaultBarrelModel[3] = new ModelRendererTurbo(this, 305, 1, textureX, textureY); // Import
        defaultBarrelModel[4] = new ModelRendererTurbo(this, 385, 1, textureX, textureY); // Import
        defaultBarrelModel[5] = new ModelRendererTurbo(this, 585, 1, textureX, textureY); // Import
        defaultBarrelModel[6] = new ModelRendererTurbo(this, 65, 209, textureX, textureY); // Import
        defaultBarrelModel[7] = new ModelRendererTurbo(this, 625, 1, textureX, textureY); // Import
        defaultBarrelModel[8] = new ModelRendererTurbo(this, 545, 209, textureX, textureY); // Import
        defaultBarrelModel[9] = new ModelRendererTurbo(this, 705, 1, textureX, textureY); // Import
        defaultBarrelModel[10] = new ModelRendererTurbo(this, 105, 1, textureX, textureY); // Import
        defaultBarrelModel[11] = new ModelRendererTurbo(this, 185, 1, textureX, textureY); // Import
        defaultBarrelModel[12] = new ModelRendererTurbo(this, 33, 25, textureX, textureY); // Import
        defaultBarrelModel[13] = new ModelRendererTurbo(this, 73, 25, textureX, textureY); // Import
        defaultBarrelModel[14] = new ModelRendererTurbo(this, 593, 209, textureX, textureY); // Import
        defaultBarrelModel[15] = new ModelRendererTurbo(this, 585, 17, textureX, textureY); // Import
        defaultBarrelModel[16] = new ModelRendererTurbo(this, 145, 25, textureX, textureY); // Import
        defaultBarrelModel[17] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Import
        defaultBarrelModel[18] = new ModelRendererTurbo(this, 345, 1, textureX, textureY); // Import
        defaultBarrelModel[19] = new ModelRendererTurbo(this, 817, 249, textureX, textureY); // Import

        defaultBarrelModel[0].addShapeBox(170.75F, -40.25F, 3.5F, 21, 1, 10, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[0].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[1].addShapeBox(170.75F, -36.75F, 3.5F, 4, 3, 10, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F); // Import
        defaultBarrelModel[1].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[2].addShapeBox(170.75F, -37.75F, 3.5F, 21, 1, 10, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[2].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[3].addShapeBox(170.75F, -39.75F, 3.5F, 4, 2, 10, 0F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[3].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[4].addShapeBox(190.75F, -39.75F, 3.5F, 1, 2, 10, 0F, 0.5F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F); // Import
        defaultBarrelModel[4].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[5].addShapeBox(188.25F, -36.25F, 4.5F, 2, 1, 8, 0F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, -2.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -2.0F, -0.25F, -0.25F); // Import
        defaultBarrelModel[5].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[6].addShapeBox(174.75F, -35.25F, 4.5F, 15, 2, 8, 0F, 0.0F, -0.75F, -1.25F, 0.5F, -0.75F, -1.25F, 0.5F, -0.75F, -1.25F, 0.0F, -0.75F, -1.25F, 0.0F, -0.25F, -2.25F, 0.5F, -0.25F, -2.25F, 0.5F, -0.25F, -2.25F, 0.0F, -0.25F, -2.25F); // Import
        defaultBarrelModel[6].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[7].addShapeBox(189.75F, -36.75F, 3.5F, 2, 3, 10, 0F, -0.5F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, -0.5F, 0.25F, 0.25F, -0.5F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, -0.5F, 0.25F, -3.25F); // Import
        defaultBarrelModel[7].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[8].addShapeBox(174.75F, -37.75F, 4.5F, 15, 2, 8, 0F, 0.0F, 0.25F, 1.25F, 0.5F, -0.75F, 1.25F, 0.5F, -0.75F, 1.25F, 0.0F, -0.75F, 1.25F, 0.0F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[8].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[9].addShapeBox(174.75F, -36.25F, 4.5F, 2, 1, 8, 0F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, -0.25F, -2.0F, -0.25F, -0.25F, -2.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F); // Import
        defaultBarrelModel[9].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[10].addShapeBox(174.75F, -35.25F, 5.5F, 2, 1, 6, 0F, 0.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F); // Import
        defaultBarrelModel[10].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[11].addShapeBox(188.25F, -35.25F, 5.5F, 2, 1, 6, 0F, -2.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F); // Import
        defaultBarrelModel[11].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[12].addShapeBox(170.75F, -43.75F, 3.5F, 4, 3, 10, 0F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F); // Import
        defaultBarrelModel[12].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[13].addShapeBox(188.25F, -42.25F, 4.5F, 2, 1, 8, 0F, -2.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -2.0F, -0.25F, -0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[13].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[14].addShapeBox(174.75F, -44.25F, 4.5F, 15, 2, 8, 0F, 0.0F, -0.25F, -2.25F, 0.5F, -0.25F, -2.25F, 0.5F, -0.25F, -2.25F, 0.0F, -0.25F, -2.25F, 0.0F, -0.75F, -1.25F, 0.5F, -0.75F, -1.25F, 0.5F, -0.75F, -1.25F, 0.0F, -0.75F, -1.25F); // Import
        defaultBarrelModel[14].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[15].addShapeBox(189.75F, -43.75F, 3.5F, 2, 3, 10, 0F, -0.5F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, 0.0F, 0.25F, -3.25F, -0.5F, 0.25F, -3.25F, -0.5F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, -0.5F, 0.25F, 0.25F); // Import
        defaultBarrelModel[15].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[16].addShapeBox(174.75F, -42.25F, 4.5F, 2, 1, 8, 0F, 0.0F, -0.25F, -0.25F, -2.0F, -0.25F, -0.25F, -2.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[16].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[17].addShapeBox(174.75F, -43.25F, 5.5F, 2, 1, 6, 0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[17].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[18].addShapeBox(188.25F, -43.25F, 5.5F, 2, 1, 6, 0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -2.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, -2.0F, -0.25F, 0.25F); // Import
        defaultBarrelModel[18].setRotationPoint(-44F, -28F, -8F);

        defaultBarrelModel[19].addShapeBox(174.75F, -41.75F, 4.5F, 15, 2, 8, 0F, 0.0F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F, 0.5F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.75F, 1.25F, 0.5F, -0.75F, 1.25F, 0.5F, -0.75F, 1.25F, 0.0F, -0.75F, 1.25F); // Import
        defaultBarrelModel[19].setRotationPoint(-44F, -28F, -8F);


        defaultScopeModel = new ModelRendererTurbo[33];
        defaultScopeModel[0] = new ModelRendererTurbo(this, 929, 81, textureX, textureY); // Import
        defaultScopeModel[1] = new ModelRendererTurbo(this, 441, 1, textureX, textureY); // Import
        defaultScopeModel[2] = new ModelRendererTurbo(this, 121, 1, textureX, textureY); // Import
        defaultScopeModel[3] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        defaultScopeModel[4] = new ModelRendererTurbo(this, 521, 1, textureX, textureY); // Import
        defaultScopeModel[5] = new ModelRendererTurbo(this, 201, 1, textureX, textureY); // Import
        defaultScopeModel[6] = new ModelRendererTurbo(this, 25, 1, textureX, textureY); // Import
        defaultScopeModel[7] = new ModelRendererTurbo(this, 665, 1, textureX, textureY); // Import
        defaultScopeModel[8] = new ModelRendererTurbo(this, 49, 1, textureX, textureY); // Import
        defaultScopeModel[9] = new ModelRendererTurbo(this, 81, 1, textureX, textureY); // Import
        defaultScopeModel[10] = new ModelRendererTurbo(this, 89, 1, textureX, textureY); // Import
        defaultScopeModel[11] = new ModelRendererTurbo(this, 145, 1, textureX, textureY); // Import
        defaultScopeModel[12] = new ModelRendererTurbo(this, 161, 1, textureX, textureY); // Import
        defaultScopeModel[13] = new ModelRendererTurbo(this, 225, 1, textureX, textureY); // Import
        defaultScopeModel[14] = new ModelRendererTurbo(this, 169, 1, textureX, textureY); // Import
        defaultScopeModel[15] = new ModelRendererTurbo(this, 249, 1, textureX, textureY); // Import
        defaultScopeModel[16] = new ModelRendererTurbo(this, 601, 1, textureX, textureY); // Import
        defaultScopeModel[17] = new ModelRendererTurbo(this, 281, 1, textureX, textureY); // Import
        defaultScopeModel[18] = new ModelRendererTurbo(this, 305, 1, textureX, textureY); // Import
        defaultScopeModel[19] = new ModelRendererTurbo(this, 105, 1, textureX, textureY); // Import
        defaultScopeModel[20] = new ModelRendererTurbo(this, 257, 33, textureX, textureY); // Import
        defaultScopeModel[21] = new ModelRendererTurbo(this, 1001, 57, textureX, textureY); // Import
        defaultScopeModel[22] = new ModelRendererTurbo(this, 777, 73, textureX, textureY); // Import
        defaultScopeModel[23] = new ModelRendererTurbo(this, 921, 1, textureX, textureY); // Import
        defaultScopeModel[24] = new ModelRendererTurbo(this, 153, 1, textureX, textureY); // Import
        defaultScopeModel[25] = new ModelRendererTurbo(this, 185, 1, textureX, textureY); // Import
        defaultScopeModel[26] = new ModelRendererTurbo(this, 385, 1, textureX, textureY); // Import
        defaultScopeModel[27] = new ModelRendererTurbo(this, 425, 1, textureX, textureY); // Import
        defaultScopeModel[28] = new ModelRendererTurbo(this, 465, 1, textureX, textureY); // Import
        defaultScopeModel[29] = new ModelRendererTurbo(this, 505, 1, textureX, textureY); // Import
        defaultScopeModel[30] = new ModelRendererTurbo(this, 73, 1, textureX, textureY); // Import
        defaultScopeModel[31] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Import
        defaultScopeModel[32] = new ModelRendererTurbo(this, 545, 1, textureX, textureY); // Import

        defaultScopeModel[0].addShapeBox(162.75F, -55F, 5F, 7, 2, 7, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        defaultScopeModel[0].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[1].addShapeBox(162.75F, -60F, 4.5F, 7, 5, 1, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[1].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[2].addShapeBox(162.75F, -62F, 4.5F, 7, 2, 1, 0F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[2].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[3].addShapeBox(163.25F, -63F, 4.5F, 6, 1, 1, 0F, -1.5F, -0.5F, 0.5F, -1.5F, -0.5F, 0.5F, -1.5F, -0.5F, 0.0F, -1.5F, -0.5F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        defaultScopeModel[3].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[4].addShapeBox(162.75F, -60F, 12F, 7, 5, 1, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[4].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[5].addShapeBox(162.75F, -62F, 12F, 7, 2, 1, 0F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[5].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[6].addShapeBox(163.25F, -63F, 12F, 6, 1, 1, 0F, -1.5F, -0.5F, 0.5F, -1.5F, -0.5F, 0.5F, -1.5F, -0.5F, 0.0F, -1.5F, -0.5F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        defaultScopeModel[6].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[7].addShapeBox(162.75F, -56F, 5.5F, 7, 1, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[7].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[8].addShapeBox(165.25F, -57.5F, 7.5F, 2, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        defaultScopeModel[8].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[9].addShapeBox(165.25F, -60.5F, 5.5F, 2, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[9].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[10].addShapeBox(165.25F, -60.5F, 10.5F, 2, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[10].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[11].addShapeBox(165.25F, -58.5F, 10.5F, 2, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        defaultScopeModel[11].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[12].addShapeBox(165.25F, -58.5F, 5.5F, 2, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F); // Import
        defaultScopeModel[12].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[13].addShapeBox(165.25F, -62.5F, 7.5F, 2, 1, 2, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[13].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[14].addShapeBox(165.25F, -62.5F, 10.5F, 2, 2, 1, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[14].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[15].addShapeBox(165.25F, -62.5F, 5.5F, 2, 2, 1, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[15].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[16].addShapeBox(165.25F, -56.5F, 5.5F, 2, 1, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultScopeModel[16].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[17].addShapeBox(165.25F, -58.5F, 5.5F, 2, 2, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[17].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[18].addShapeBox(165.25F, -58.5F, 9.5F, 2, 2, 2, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[18].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[19].addShapeBox(165.75F, -60.5F, 8F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[19].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[20].addShapeBox(-30.25F, -57.75F, 4.5F, 1, 1, 8, 0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, -1.0F); // Import
        defaultScopeModel[20].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[21].addShapeBox(-30.25F, -58.25F, 4.5F, 1, 1, 8, 0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -1.5F, 0.0F); // Import
        defaultScopeModel[21].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[22].addShapeBox(-30.25F, -58.75F, 4.5F, 1, 1, 8, 0F, 0.0F, 1.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, -1.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -1.5F, 0.0F); // Import
        defaultScopeModel[22].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[23].addShapeBox(-30.25F, -59.75F, 5.5F, 1, 2, 6, 0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -1.0F, 1.0F, 0.0F, -1.0F, 1.0F, 0.0F, -2.0F, 0.0F); // Import
        defaultScopeModel[23].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[24].addShapeBox(-30.25F, -59.75F, 12.5F, 1, 2, 1, 0F, 0.0F, 1.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 1.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, -1.0F); // Import
        defaultScopeModel[24].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[25].addShapeBox(-30.25F, -59.75F, 3.5F, 1, 2, 1, 0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.0F, -1.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 1.0F); // Import
        defaultScopeModel[25].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[26].addShapeBox(-30.25F, -61.75F, 3.5F, 1, 2, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F); // Import
        defaultScopeModel[26].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[27].addShapeBox(-30.25F, -61.75F, 10.5F, 1, 2, 3, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        defaultScopeModel[27].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[28].addShapeBox(-30.25F, -62.25F, 3.5F, 1, 1, 3, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        defaultScopeModel[28].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[29].addShapeBox(-30.25F, -62.25F, 10.5F, 1, 1, 3, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultScopeModel[29].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[30].addShapeBox(-30.25F, -61.25F, 9F, 1, 1, 1, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultScopeModel[30].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[31].addShapeBox(-30.25F, -61.25F, 7F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[31].setRotationPoint(-44F, -28F, -8F);

        defaultScopeModel[32].addShapeBox(-30.25F, -60.75F, 7F, 1, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        defaultScopeModel[32].setRotationPoint(-44F, -28F, -8F);


        defaultStockModel = new ModelRendererTurbo[12];
        defaultStockModel[0] = new ModelRendererTurbo(this, 121, 9, textureX, textureY); // Import
        defaultStockModel[1] = new ModelRendererTurbo(this, 1, 297, textureX, textureY); // Import
        defaultStockModel[2] = new ModelRendererTurbo(this, 945, 281, textureX, textureY); // Import
        defaultStockModel[3] = new ModelRendererTurbo(this, 233, 297, textureX, textureY); // Import
        defaultStockModel[4] = new ModelRendererTurbo(this, 289, 297, textureX, textureY); // Import
        defaultStockModel[5] = new ModelRendererTurbo(this, 345, 297, textureX, textureY); // Import
        defaultStockModel[6] = new ModelRendererTurbo(this, 825, 289, textureX, textureY); // Import
        defaultStockModel[7] = new ModelRendererTurbo(this, 305, 97, textureX, textureY); // Import
        defaultStockModel[8] = new ModelRendererTurbo(this, 385, 297, textureX, textureY); // Import
        defaultStockModel[9] = new ModelRendererTurbo(this, 625, 305, textureX, textureY); // Import
        defaultStockModel[10] = new ModelRendererTurbo(this, 201, 9, textureX, textureY); // Import
        defaultStockModel[11] = new ModelRendererTurbo(this, 281, 9, textureX, textureY); // Import

        defaultStockModel[0].addShapeBox(-66.25F, -43.25F, 2F, 6, 6, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[0].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[1].addShapeBox(-183.25F, -43.25F, 2F, 117, 6, 2, 0F, 0.0F, -9.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -9.0F, 0.0F, 0.0F, 9.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 9.0F, 0.0F); // Import
        defaultStockModel[1].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[2].addShapeBox(-195.25F, -32.75F, -3F, 12, 5, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[2].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[3].addShapeBox(-195.25F, -34.75F, -3F, 12, 2, 12, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[3].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[4].addShapeBox(-195.25F, -35.75F, -3F, 12, 1, 12, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        defaultStockModel[4].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[5].addShapeBox(-195.25F, -27.75F, -3F, 12, 52, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -3.5F, 0.0F, -1.0F); // Import
        defaultStockModel[5].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[6].addShapeBox(-191.25F, 24.25F, -2F, 8, 1, 10, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.75F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F); // Import
        defaultStockModel[6].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[7].addShapeBox(-190.25F, 25.25F, -1.5F, 7, 1, 9, 0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -3.75F, 0.0F, -1.25F, -1.0F, 0.0F, -1.25F, -1.0F, 0.0F, -1.25F, -3.75F, 0.0F, -1.25F); // Import
        defaultStockModel[7].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[8].addShapeBox(-183.25F, -43.25F, 0F, 117, 6, 2, 0F, 0.0F, -11.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -9.0F, 0.0F, 0.0F, 7.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 9.0F, 0.0F); // Import
        defaultStockModel[8].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[9].addShapeBox(-183.25F, -43.25F, 4F, 117, 6, 2, 0F, 0.0F, -9.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -11.0F, 0.0F, 0.0F, 9.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 7.0F, 0.0F); // Import
        defaultStockModel[9].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[10].addShapeBox(-66.25F, -43.25F, 4F, 6, 6, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F); // Import
        defaultStockModel[10].setRotationPoint(-44F, -28F, -8F);

        defaultStockModel[11].addShapeBox(-66.25F, -43.25F, 0F, 6, 6, 2, 0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[11].setRotationPoint(-44F, -28F, -8F);


        ammoModel = new ModelRendererTurbo[4];
        ammoModel[0] = new ModelRendererTurbo(this, 953, 305, textureX, textureY); // Import
        ammoModel[1] = new ModelRendererTurbo(this, 1, 313, textureX, textureY); // Import
        ammoModel[2] = new ModelRendererTurbo(this, 73, 313, textureX, textureY); // Import
        ammoModel[3] = new ModelRendererTurbo(this, 145, 313, textureX, textureY); // Import

        ammoModel[0].addShapeBox(40.5F, -10F, 1.5F, 16, 100, 14, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[0].setRotationPoint(-44F, -28F, -8F);

        ammoModel[1].addShapeBox(40F, 89F, 0.5F, 18, 3, 16, 0F, 0.0F, -0.5F, -1.0F, 0.5F, 2.5F, -1.0F, 0.5F, 2.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.5F, -3.5F, 0.0F, 0.5F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[1].setRotationPoint(-44F, -28F, -8F);

        ammoModel[2].addShapeBox(40F, 91F, 0.5F, 18, 3, 16, 0F, 0.0F, -1.0F, 0.0F, 0.5F, 2.25F, 0.0F, 0.5F, 2.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -4.0F, 0.0F, 0.5F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[2].setRotationPoint(-44F, -28F, -8F);

        ammoModel[3].addShapeBox(40F, 93F, 0.5F, 18, 3, 16, 0F, 0.0F, -1.0F, 0.0F, 0.5F, 3.0F, 0.0F, 0.5F, 3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, -1.0F, 0.5F, -4.0F, -1.0F, 0.5F, -4.0F, -1.0F, 0.0F, 0.25F, -1.0F); // Import
        ammoModel[3].setRotationPoint(-44F, -28F, -8F);


        extraAmmoModel = new ModelRendererTurbo[4];
        extraAmmoModel[0] = new ModelRendererTurbo(this, 953, 305, textureX, textureY); // Import
        extraAmmoModel[1] = new ModelRendererTurbo(this, 1, 313, textureX, textureY); // Import
        extraAmmoModel[2] = new ModelRendererTurbo(this, 73, 313, textureX, textureY); // Import
        extraAmmoModel[3] = new ModelRendererTurbo(this, 145, 313, textureX, textureY); // Import

        extraAmmoModel[0].addShapeBox(40.5F, -10F, 1.5F, 16, 100, 14, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        extraAmmoModel[0].setRotationPoint(-44F, -28F, -8F);

        extraAmmoModel[1].addShapeBox(40F, 89F, 0.5F, 18, 3, 16, 0F, 0.0F, -0.5F, -1.0F, 0.5F, 2.5F, -1.0F, 0.5F, 2.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.5F, -3.5F, 0.0F, 0.5F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        extraAmmoModel[1].setRotationPoint(-44F, -28F, -8F);

        extraAmmoModel[2].addShapeBox(40F, 91F, 0.5F, 18, 3, 16, 0F, 0.0F, -1.0F, 0.0F, 0.5F, 2.25F, 0.0F, 0.5F, 2.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -4.0F, 0.0F, 0.5F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        extraAmmoModel[2].setRotationPoint(-44F, -28F, -8F);

        extraAmmoModel[3].addShapeBox(40F, 93F, 0.5F, 18, 3, 16, 0F, 0.0F, -1.0F, 0.0F, 0.5F, 3.0F, 0.0F, 0.5F, 3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, -1.0F, 0.5F, -4.0F, -1.0F, 0.5F, -4.0F, -1.0F, 0.0F, 0.25F, -1.0F); // Import
        extraAmmoModel[3].setRotationPoint(-44F, -28F, -8F);


        slideModel = new ModelRendererTurbo[8];
        slideModel[0] = new ModelRendererTurbo(this, 321, 265, textureX, textureY); // Import
        slideModel[1] = new ModelRendererTurbo(this, 529, 265, textureX, textureY); // Import
        slideModel[2] = new ModelRendererTurbo(this, 697, 265, textureX, textureY); // Import
        slideModel[3] = new ModelRendererTurbo(this, 145, 265, textureX, textureY); // Import
        slideModel[4] = new ModelRendererTurbo(this, 449, 265, textureX, textureY); // Import
        slideModel[5] = new ModelRendererTurbo(this, 393, 369, textureX, textureY); // Import
        slideModel[6] = new ModelRendererTurbo(this, 457, 369, textureX, textureY); // Import
        slideModel[7] = new ModelRendererTurbo(this, 657, 377, textureX, textureY); // Import

        slideModel[0].addShapeBox(87.75F, -47.25F, 4F, 54, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        slideModel[0].setRotationPoint(-44F, -28F, -8F);

        slideModel[1].addShapeBox(87.75F, -50.25F, 4F, 54, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[1].setRotationPoint(-44F, -28F, -8F);

        slideModel[2].addShapeBox(87.75F, -53.25F, 4F, 54, 3, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[2].setRotationPoint(-44F, -28F, -8F);

        slideModel[3].addShapeBox(141.75F, -46.25F, 4F, 8, 2, 9, 0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        slideModel[3].setRotationPoint(-44F, -28F, -8F);

        slideModel[4].addShapeBox(141.75F, -53.25F, 4F, 8, 1, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F); // Import
        slideModel[4].setRotationPoint(-44F, -28F, -8F);

        slideModel[5].addShapeBox(29.75F, -49.75F, 1.5F, 25, 6, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[5].setRotationPoint(-44F, -28F, -8F);

        slideModel[6].addShapeBox(29.75F, -52.75F, 1.5F, 25, 3, 6, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[6].setRotationPoint(-44F, -28F, -8F);

        slideModel[7].addShapeBox(29.75F, -54.75F, 2.5F, 25, 2, 7, 0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[7].setRotationPoint(-44F, -28F, -8F);

        barrelAttachPoint = new Vector3f(177F / 16F, 118.75F / 16F, 0F / 16F);
        scopeAttachPoint = new Vector3f(15F / 16F, 137.75F / 16F, 0F / 16F);
        gadgetAttachPoint = new Vector3f(141F / 16F, 113F / 16F, -8F / 16F);

        thirdPersonOffset = new Vector3f(0.0F, -0.15F, 0.0F);
        translateAll(50F, -52F, -0.75F);
        gunSlideDistance = 0.5F;
        animationType = EnumAnimationType.CUSTOM;
        rotateGunVertical = 50F;
        rotateGunHorizontal = 20F;
        tiltGun = 40F;
        translateGun = new Vector3f(0 / 16F, 0 / 16F, 0F / 16F);
        translateClip = new Vector3f(-15 / 16F, -15F / 16F, 0F / 16F);


        hasFlash = true;
        hasArms = true;

        leftArmPos = new Vector3f(-0.01F, -0.4F, -0.05F);
        leftArmRot = new Vector3f(80.0F, 50.0F, 0.0F);
        leftArmReloadPos = new Vector3f(-0.1F, -0.5F, 0.0F);
        leftArmReloadRot = new Vector3f(80.0F, 50.0F, 0.0F);
        rightArmPos = new Vector3f(0.21F, -0.55F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -85.0F);
        rightArmReloadPos = new Vector3f(0.22F, -0.55F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -85.0F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        leftArmScale = new Vector3f(0.75D, 1.25D, 0.75D);

        rightHandAmmo = false;
        leftHandAmmo = false;
        fancyStance = true;
        stanceRotate = new Vector3f(45F, 0.0F, -10.0F);
        stanceTranslate = new Vector3f(0.2F, 0F, 0F);

        crouchZoom = -0.05F;
        zoomOffset = 0.2F;
        ShakeDistance = 0.3F;
        gunOffset = -0.7F;
        flipAll();

        hasFlash = true;
        flashScale = 4F;
        muzzleFlashPoint = new Vector3f(
                barrelAttachPoint.x / flashScale,
                barrelAttachPoint.y / flashScale,
                barrelAttachPoint.z / flashScale
        );
    }
}